Flavor Text |
| Sun | It beats its wings together to create fire. As it moves in the steps of its beautiful dance, it bathes opponents in intense flames. |
Moon | This Oricorio has sipped red nectar. Its passionate dance moves cause its enemies to combust in both body and mind. | Ultra Sun | It wins the hearts of its enemies with its passionate dancing and then uses the opening it creates to burn them up with blazing flames. | Ultra Moon | This Oricorio has drunk red nectar. If its Trainer gives the wrong order, this passionate Pokémon becomes fiercely angry. | | Sun | This Oricorio has sipped bright yellow nectar. Its bright, cheerful dance melts the hearts of its enemies. |
Moon | It creates an electric charge by rubbing its feathers together. It dances over to its enemies and delivers shocking electrical punches. | Ultra Sun | It lifts its opponents’ spirits with its cheerful dance moves. When they let their guard down, it electrocutes them with a jolt. | Ultra Moon | This Oricorio has drunk bright yellow nectar. When it sees someone looking glum, it will try to cheer them up with a dance. | | Sun | This Oricorio relaxes by swaying gently. This increases its psychic energy, which it then fires at its enemies. |
Moon | This Oricorio has sipped pink nectar. Its enemies’ hearts melt at the sight of its gently swaying hips. | Ultra Sun | It relaxes its opponents with its elegant dancing. When they let their guard down, it showers them with psychic energy. | Ultra Moon | This Oricorio has sipped pink nectar. It gets so caught up in its dancing that it sometimes doesn’t hear its Trainer’s orders. | | Sun | This Oricorio has sipped purple nectar. Its elegant, attractive dance will send the minds and hearts of its enemies to another world. |
Moon | It summons the dead with its dreamy dancing. From their malice, it draws power with which to curse its enemies. | Ultra Sun | It charms its opponents with its refined dancing. When they let their guard down, it places a curse on them that will bring on their demise. | Ultra Moon | This Oricorio has sipped purple nectar. Some dancers use its graceful, elegant dancing as inspiration. |
Generation VII Level Up |
|
— |
Pound |
|
|
40 |
100 |
35 |
-- |
The target is physically pounded with a long tail, a foreleg, or the like. |
4 |
Growl |
|
|
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
6 |
Peck |
|
|
35 |
100 |
35 |
-- |
The target is jabbed with a sharply pointed beak or horn. |
10 |
Helping Hand |
|
|
-- |
-- |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
13 |
Air Cutter |
|
|
60 |
95 |
25 |
-- |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
16 |
Baton Pass |
|
|
-- |
-- |
40 |
-- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
20 |
Feather Dance |
|
|
-- |
100 |
15 |
-- |
The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
23 |
Double Slap |
|
|
15 |
85 |
10 |
-- |
The target is slapped repeatedly, back and forth, two to five times in a row. |
26 |
Teeter Dance |
|
|
-- |
100 |
20 |
-- |
The user performs a wobbly dance that confuses the Pokémon around it. |
30 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
33 |
Captivate |
|
|
-- |
100 |
20 |
-- |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
36 |
Air Slash |
|
|
75 |
95 |
15 |
30 |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
40 |
Revelation Dance |
|
|
90 |
100 |
15 |
-- |
The user attacks the target by dancing very hard. The user's type determines the type of this move. |
43 |
Mirror Move |
|
|
-- |
-- |
20 |
-- |
The user counters the target by mimicking the target's last move. |
46 |
Agility |
|
|
-- |
-- |
30 |
-- |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
50 |
Hurricane |
|
|
110 |
70 |
10 |
30 |
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
TM & HM Attacks |
|
TM01 |
Work Up |
|
|
-- |
-- |
30 |
-- |
The user is roused, and its Attack and Sp. Atk stats increase. |
TM04 |
Calm Mind |
|
|
-- |
-- |
20 |
-- |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM06 |
Toxic |
|
|
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
60 |
100 |
15 |
-- |
A unique attack that varies in type depending on the Pokémon using it. |
TM12 |
Taunt |
|
|
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM19 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM20 |
Safeguard |
|
|
-- |
-- |
25 |
-- |
The user creates a protective field that prevents status conditions for five turns. |
TM21 |
Frustration |
|
|
?? |
100 |
20 |
-- |
This full-power attack grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
?? |
100 |
20 |
-- |
This full-power attack grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM37 |
Sandstorm |
|
|
-- |
-- |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM42 |
Facade |
|
|
70 |
100 |
20 |
-- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM45 |
Attract |
|
|
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 |
Round |
|
|
60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM51 |
Steel Wing |
|
|
70 |
90 |
25 |
10 |
The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM60 |
Quash |
|
|
-- |
100 |
15 |
-- |
The user suppresses the target and makes its move go last. |
TM62 |
Acrobatics |
|
|
55 |
100 |
15 |
-- |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
TM63 |
Embargo |
|
|
-- |
100 |
15 |
-- |
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
TM75 |
Swords Dance |
|
|
-- |
-- |
20 |
-- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TM76 |
Fly |
|
|
90 |
95 |
15 |
-- |
The user soars and then strikes its target on the next turn. |
TM87 |
Swagger |
|
|
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM88 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM89 |
U-turn |
|
|
70 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM100 |
Confide |
|
|
-- |
-- |
20 |
100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |