#292 Shedinja

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Shedinja
Japan: Nukenin
ヌケニン
French: Munja
German: Ninjatom
Korean: 껍질몬
National: #292
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Shedinja is Genderless Bug-type Ghost-type
Classification Height Weight Capture Rate Base Egg Steps
Shed Pokémon 2'07"
0.8m
2.6lbs
1.2kg
453,840
Abilities: Wonder Guard
Wonder Guard: The Pokémon is only harmed by Super Effective damage, weather effects and condition effects.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
600,000 Points
Erratic
70 2 HP Point(s)
Not Wild

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *2 *1 *1 *0.5 *1 *0 *0.5 *0.5 *2 *1 *0.5 *2 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
NincadaLevel Ninjask
Empty Slot in PartyLevel Shedinja

Locations

Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required

Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Harden Harden - Normal-type Harden: Other Move -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
5 Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
9 Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
13 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
17 Spite Spite - Ghost-type Spite: Other Move -- 100 10 --
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
21 Shadow Sneak Shadow Sneak - Ghost-type Shadow Sneak: Physical Move 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
25 Mind Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- 5 --
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
29 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
37 Grudge Grudge - Ghost-type Grudge: Other Move -- -- 5 --
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
41 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- 100 15 --
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
45 Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM30 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM54 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM81 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM85 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Feint Attack Feint Attack - Dark-type Feint Attack: Physical Move 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Silver Wind Silver Wind - Bug-type Silver Wind: Special Move 60 100 5 10 Details
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10 Details
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 -- Details
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 -- Details
The user risks everything to attack its target. The user faints but does damage equal to its HP.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
SpiteSpite - Ghost-typeSpite: Other Move--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TrickTrick - Psychic-typeTrick: Other Move--10010--
The user catches the target off guard and swaps its held item with its own.
TelekinesisTelekinesis - Psychic-typeTelekinesis: Other Move----15--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Ally SwitchAlly Switch - Psychic-typeAlly Switch: Other Move----15--
The user teleports using a strange power and switches places with one of its allies.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Special Move 180 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical MoveSpecial Move 120(Phy)/100(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical Move 100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Physical MoveSpecial Move 175(Phy)/160(Spe) -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 100 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Special Move 190 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move 180 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 140 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Usable Z Moves (Transfer Only/Improved)

Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Mud-slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
Learn as NincadaLv. 17
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10
Learn as NincadaLv. 21
The target is raked with steel claws. This may also raise the user's Attack stat.
Bide Bide - Normal-type Bide: Physical Move ?? -- 10 --
Learn as NincadaLv. 29
The user endures attacks for two turns, then strikes back to cause double the damage taken.
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
Learn as NincadaLv. 33
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
Learn as NincadaLv. 37
The user burrows, then attacks on the next turn.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Hone Claws -- -- 15 -- Gen VI TM01
The user sharpens its claws to boost its Attack stat and accuracy.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Struggle Bug 50 100 20 100 Gen VI TM76
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Sucker Punch 70 100 5 -- Move Tutor - PtHGSS
This move enables the user to attack first. This move fails if the target is not readying an attack.
String Shot -- 95 40 -- Move Tutor - HGSS
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Nightmare -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 236 1 90 45 30 30 40
Max Stats
Hindering Nature
Lv. 50 1 - 1 85 - 127 45 - 87 31 - 73 31 - 73 40 - 82
Lv. 100 1 - 1 166 - 251 85 - 170 58 - 143 58 - 143 76 - 161
Max Stats
Neutral Nature
Lv. 50 1 - 1 95 - 142 50 - 97 35 - 82 35 - 82 45 - 92
Lv. 100 1 - 1 185 - 279 95 - 189 65 - 159 65 - 159 85 - 179
Max Stats
Beneficial Nature
Lv. 50 1 - 1 104 - 156 55 - 106 38 - 90 38 - 90 49 - 101
Lv. 100 1 - 1 203 - 306 104 - 207 71 - 174 71 - 174 93 - 196

<--- Ninjask #291
Ninjask
#293
Whismur
Whismur --->