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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Gengar Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Cursed Body | |||||
Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled | |||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 3 Sp. Attack Point(s) | Can't call S.O.S. Partners |
Weakness |
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*0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
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Evolutionary Chain | |||||||
Locations- In-Depth Details |
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Sun | Thrifty Megamart (SOS Only) | Details |
Moon | Thrifty Megamart (SOS Only) | Details |
Ultra Sun | Thrifty Megamart (SOS Only) | Details |
Ultra Moon | Thrifty Megamart (SOS Only) | Details |
Let's Go, Pikachu! | Evolve Haunter | |
Let's Go, Eevee! | Evolve Haunter | |
Trainer Locations | Details |
Flavor Text |
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Sun | Should you feel yourself attacked by a sudden chill, it is evidence of an approaching Gengar. There is no escaping it. Give up. | Moon | It apparently wishes for a traveling companion. Since it was once human itself, it tries to create one by taking the lives of other humans. | Ultra Sun | You can hear tales told all over the world about how Gengar will pay a visit to children who are naughty. | Ultra Moon | Even your home isn’t safe. Gengar will lurk in whatever dark corner of a room it can find and wait for its chance to catch its prey. | Let's Go, Pikachu! | A Gengar is close by if you feel a sudden chill. It may be trying to lay a curse on you. | Let's Go, Eevee! |
Sun | Gengar’s relationships are warped. It has no interest in opponents unless it perceives them as prey. | Moon | The energy of Mega Evolution awakened it. It sinks into another dimension, where it keeps a patient watch for its chance to attack. | Ultra Sun | It tries to take the lives of anyone and everyone. It will even try to curse the Trainer who is its master! | Ultra Moon | Mega Evolution has made it possible for Gengar to access other dimensions. Its entire body is brimming with strange power. | Let's Go, Pikachu! | It can pass through other dimensions and appear anywhere. It caused a stir one time when it stuck just one leg out of a wall. | Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Shadow Punch | 60 | -- | 20 | -- | ||||
The user throws a punch from the shadows. This attack never misses. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Lick | 30 | 100 | 30 | 30 | ||||
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
— | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
5 | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
8 | Mean Look | -- | -- | 5 | -- | ||||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
12 | Curse | -- | -- | 10 | -- | ||||
A move that works differently for the Ghost type than for all other types. | |||||||||
15 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
19 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
22 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
28 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
33 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
39 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
44 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
50 | Destiny Bond | -- | -- | 5 | -- | ||||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||||||
55 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
61 | Nightmare | -- | 100 | 15 | -- | ||||
A sleeping target sees a nightmare that inflicts some damage every turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Venoshock | 65 | 100 | 10 | -- | ||||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM53 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM61 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM63 | Embargo | -- | 100 | 15 | -- | ||||
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM83 | Infestation | 20 | 100 | 20 | 100 | ||||
The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | -- | -- | 5 | -- | ||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM97 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM99 | Dazzling Gleam | 80 | 100 | 10 | -- | ||||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Psywave | ?? | 100 | 15 | -- | Details | |||
The target is attacked with an odd psychic wave. The attack varies in intensity. | ||||||||
Perish Song | -- | -- | 5 | -- | Details | |||
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Astonish | 30 | 100 | 15 | 30 | Details | |||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||||||||
Grudge | -- | -- | 5 | -- | Details | |||
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | Details | |||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | Details | |||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
Thunder Punch | 75 | 100 | 15 | 10 | Details | |||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Disable | -- | 100 | 20 | -- | Details | |||
For four turns, this move prevents the target from using the move it last used. | ||||||||
Scary Face | -- | 100 | 10 | -- | Details | |||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||
Clear Smog | 50 | -- | 15 | -- | Details | |||
The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | ||||||||
Smog | 30 | 70 | 20 | 40 | Details | |||
The target is attacked with a discharge of filthy gases. This may also poison the target. | ||||||||
Reflect Type | -- | -- | 15 | -- | Details | |||
The user reflects the target's type, making it the same type as the target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Role Play | -- | -- | 10 | -- | ||||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Pain Split | -- | -- | 20 | -- | ||||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Giga Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Drain Punch | 75 | 100 | 10 | -- | ||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Wonder Room | -- | -- | 10 | -- | ||||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
Snatch | -- | -- | 10 | -- | ||||
The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
Skill Swap | -- | -- | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Telekinesis | -- | -- | 15 | -- | ||||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | ||||||||
Ally Switch | -- | -- | 15 | -- | ||||
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Laser Focus | -- | -- | 30 | -- | ||||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | 200(Phy)/190(Spe) | -- | 1 | -- | |||||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Acid Downpour | 160(Phy)/175(Spe) | -- | 1 | -- | |||||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 100 | -- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | 140(Phy)/160(Spe) | -- | 1 | -- | |||||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | 140 | -- | 1 | -- | |||||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | 175 | -- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | 140(Phy)/185(Spe) | -- | 1 | -- | |||||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 180 | -- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | 140(Phy)/100(Spe) | -- | 1 | -- | |||||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 175(Phy)/160(Spe) | -- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Twinkle Tackle | 160 | -- | 1 | -- | |||||
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Rock Smash | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Power-up Punch | 40 | 100 | 20 | 100 | Gen VI TM98 | ||||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
Strength | 80 | 100 | 15 | -- | Gen VI HM04 | ||||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Ominous Wind | 60 | 100 | 5 | 10 | Move Tutor - PtHGSS | ||||
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Mega Punch | 80 | 85 | 20 | -- | Move Tutor - FRLG | ||||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
Mega Kick | 120 | 75 | 5 | -- | Move Tutor - FRLG | ||||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Counter | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
Seismic Toss | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Metronome | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
Dynamic Punch | 100 | 50 | 5 | 100 | Move Tutor - Emerald | ||||
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
Nightmare | -- | 100 | 15 | -- | Move Tutor - XD | ||||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Self-destruct | 200 | 100 | 5 | -- | Move Tutor - XD | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Zap Cannon | 120 | 50 | 5 | 100 | Gen II TM07 | ||||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
Take Down | 90 | 85 | 20 | -- | Gen I TM09 | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Submission | 80 | 80 | 20 | -- | Gen I TM17 | ||||
The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Mega Drain | 40 | 100 | 15 | -- | Gen I TM21 | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | 130 | 100 | 10 | 100 | Gen I TM40 | ||||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 60 | 65 | 60 | 130 | 75 | 110 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 63 - 105 | 58 - 100 | 121 - 163 | 72 - 114 | 103 - 145 |
Lv. 100 | 230 - 324 | 121 - 206 | 112 - 197 | 238 - 323 | 139 - 224 | 202 - 287 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 70 - 117 | 65 - 112 | 135 - 182 | 80 - 127 | 115 - 162 |
Lv. 100 | 230 - 324 | 135 - 229 | 125 - 219 | 265 - 359 | 155 - 249 | 225 - 319 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 77 - 128 | 71 - 123 | 148 - 200 | 88 - 139 | 126 - 178 |
Lv. 100 | 230 - 324 | 148 - 251 | 137 - 240 | 291 - 394 | 170 - 273 | 247 - 350 |
Mega Evolution | |||||
Picture | |||||
Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Mega Gengar |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Shadow Pokémon | 4'07" 1.4m |
89.3lbs 40.5kg |
45 | 5,120 |
Abilities: Shadow Tag | |||||
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type. |
Damage Taken | |||||||||||||||||
*0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 |
Stats - Mega Evolution | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 60 | 65 | 80 | 170 | 95 | 130 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 63 - 105 | 76 - 118 | 157 - 199 | 90 - 132 | 121 - 163 |
Lv. 100 | 230 - 324 | 121 - 206 | 148 - 233 | 310 - 395 | 175 - 260 | 238 - 323 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 70 - 117 | 85 - 132 | 175 - 222 | 100 - 147 | 135 - 182 |
Lv. 100 | 230 - 324 | 135 - 229 | 165 - 259 | 345 - 439 | 195 - 289 | 265 - 359 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 77 - 128 | 93 - 145 | 192 - 244 | 110 - 161 | 148 - 200 |
Lv. 100 | 230 - 324 | 148 - 251 | 181 - 284 | 379 - 482 | 214 - 317 | 291 - 394 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Disable | -- | 100 | 20 | -- | ||||
For four turns, this move prevents the target from using the move it last used. | |||||||||
— | Haze | -- | -- | 30 | -- | ||||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
— | Lick | 30 | 100 | 30 | 30 | ||||
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
— | Smog | 30 | 70 | 20 | 40 | ||||
The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
— | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
5 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
7 | Poison Gas | -- | 90 | 40 | -- | ||||
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. | |||||||||
12 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
14 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
19 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
21 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
36 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
45 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM02 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM05 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM07 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM11 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM12 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM13 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM15 | Seismic Toss | ?? | 100 | 20 | -- | ||||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
TM20 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM21 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||||||
TM23 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
TM26 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM27 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM31 | Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
TM32 | Dazzling Gleam | 80 | 100 | 10 | -- | ||||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM35 | Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
TM36 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM38 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM40 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM42 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
TM43 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM48 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM52 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM53 | Mega Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM59 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 500 | 60 | 65 | 60 | 130 | 75 | 110 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 120 - 135 | 63 - 83 | 58 - 79 | 121 - 148 | 72 - 93 | 103 - 128 |
Candy | 120 - 335 | 63 - 283 | 58 - 279 | 121 - 348 | 72 - 293 | 103 - 328 | ||
Lv. 100 | No Candy | 230 - 261 | 121 - 163 | 112 - 154 | 238 - 292 | 139 - 183 | 202 - 253 | |
Candy | 230 - 461 | 121 - 363 | 112 - 354 | 238 - 492 | 139 - 383 | 202 - 453 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 120 - 135 | 70 - 93 | 65 - 88 | 135 - 165 | 80 - 104 | 115 - 143 |
Candy | 120 - 335 | 70 - 293 | 65 - 288 | 135 - 365 | 80 - 304 | 115 - 343 | ||
Lv. 100 | No Candy | 230 - 261 | 135 - 182 | 125 - 171 | 265 - 325 | 155 - 204 | 225 - 281 | |
Candy | 230 - 461 | 135 - 382 | 125 - 371 | 265 - 525 | 155 - 404 | 225 - 481 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 120 - 135 | 77 - 103 | 71 - 96 | 148 - 181 | 88 - 115 | 126 - 157 |
Candy | 120 - 335 | 77 - 303 | 71 - 296 | 148 - 381 | 88 - 315 | 126 - 357 | ||
Lv. 100 | No Candy | 230 - 261 | 148 - 200 | 137 - 188 | 291 - 357 | 170 - 224 | 247 - 309 | |
Candy | 230 - 461 | 148 - 400 | 137 - 388 | 291 - 557 | 170 - 424 | 247 - 509 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 26 CP | 31 CP | 2,671 CP | |||||
Level 50 | 1,734 CP | 2,205 CP | 7,005 CP | |||||
Level 100 | 6,732 CP | 8,634 CP | 10,000 CP |
Mega Evolution | |||||
Picture | |||||
Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Mega Gengar |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Shadow Pokémon | 4'07" 1.4m |
89.3lbs 40.5kg |
45 | 5,120 |
Abilities: Shadow Tag | |||||
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type. |
Damage Taken | |||||||||||||||||
*0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 600 | 60 | 65 | 80 | 170 | 95 | 130 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 120 - 135 | 63 - 83 | 76 - 99 | 157 - 188 | 90 - 113 | 121 - 148 |
Candy | 120 - 335 | 63 - 283 | 76 - 299 | 157 - 388 | 90 - 313 | 121 - 348 | ||
Lv. 100 | No Candy | 230 - 261 | 121 - 163 | 148 - 193 | 310 - 371 | 175 - 223 | 238 - 292 | |
Candy | 230 - 461 | 121 - 363 | 148 - 393 | 310 - 571 | 175 - 423 | 238 - 492 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 120 - 135 | 70 - 93 | 85 - 110 | 175 - 209 | 100 - 126 | 135 - 165 |
Candy | 120 - 335 | 70 - 293 | 85 - 310 | 175 - 409 | 100 - 326 | 135 - 365 | ||
Lv. 100 | No Candy | 230 - 261 | 135 - 182 | 165 - 215 | 345 - 413 | 195 - 248 | 265 - 325 | |
Candy | 230 - 461 | 135 - 382 | 165 - 415 | 345 - 613 | 195 - 448 | 265 - 525 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 120 - 135 | 77 - 103 | 93 - 121 | 192 - 229 | 110 - 139 | 148 - 181 |
Candy | 120 - 335 | 77 - 303 | 93 - 321 | 192 - 429 | 110 - 339 | 148 - 381 | ||
Lv. 100 | No Candy | 230 - 261 | 148 - 200 | 181 - 236 | 379 - 454 | 214 - 272 | 291 - 357 | |
Candy | 230 - 461 | 148 - 400 | 181 - 436 | 379 - 654 | 214 - 472 | 291 - 557 |
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