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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Golem Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Rock Head - Sturdy - Sand Veil (Hidden) (Normal Forme) - Magnet Pull- Sturdy - Galvanize (Hidden) (Alola Form) | |||||
Rock Head: Does not receive recoil damage from recoil-causing damages. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Hidden Ability: (Available through transfer) Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Alola Form Abilities: Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Hidden Ability: (Available) Galvanize: Increases the power of Normal-type moves by 20%. It then changes those moves to Electric-type. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 3 Defense Point(s) Alola Form 3 Defense Point(s) | Not Wild |
Weakness |
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*0.5 | *0.5 | *4 | *0 | *4 | *2 | *2 | *0.25 | *2 | *0.5 | *1 | *1 | *0.5 | *1 | *1 | *1 | *2 | *1 |
Damage Taken Alola Form | |||||||||||||||||
*0.5 | *0.5 | *2 | *0.5 | *2 | *1 | *2 | *0.5 | *4 | *0.25 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | |||||||||||||||||||||||||
Regular Form Everstone - 5% Alolan Form Cell Battery - 50% |
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Evolutionary Chain | ||||||||||
Alternate Forms | |||||
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Locations |
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Sun | Evolve Graveler | |
Moon | Evolve Graveler | |
Ultra Sun | Evolve Graveler | |
Ultra Moon | Evolve Graveler | |
Let's Go, Pikachu! | Evolve Graveler | |
Let's Go, Eevee! | Evolve Graveler | |
Trainer Locations | Details |
Flavor Text |
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Sun | Its body can survive dynamite blasts without a single scratch, but it hates rain and humidity. | Moon | Once a year, this Pokémon molts, and its shed shell returns to the soil. This process creates enriched soil, so farmers collect the shells. | Ultra Sun | When Golem grow old, they stop shedding their shells. Those that have lived a long, long time have shells green with moss. | Ultra Moon | It detonates its own body. The power from that explosion can propel it up steep mountain paths with amazing speed. | Let's Go, Pikachu! | Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it’s exposed to air. | Let's Go, Eevee! |
Sun | It fires rocks charged with electricity. Even if the rock isn’t fired that accurately, just grazing an opponent will cause numbness and fainting. | Moon | Because it can’t fire boulders at a rapid pace, it’s been known to seize nearby Geodude and fire them from its back. | Ultra Sun | It’s grumpy and stubborn. If you upset it, it discharges electricity from the surface of its body and growls with a voice like thunder. | Ultra Moon | It shoots large rocks that are charged with electricity. Tremendous electric shocks are flung out across the whole area of impact. | Let's Go, Pikachu! | It uses magnetism to accelerate and fire off rocks tinged with electricity. Even if it doesn’t score a direct hit, the jolt of electricity will do the job. | Let's Go, Eevee! |
Attacks |
Level Up Anchors | Alolan | Standard |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | -- | 40 | -- | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
— | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||||||||
— | Rock Polish | -- | -- | 20 | -- | ||||
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||||
4 | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||||||||
6 | Rock Polish | -- | -- | 20 | -- | ||||
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||||
10 | Steamroller | 65 | 100 | 20 | 30 | ||||
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. | |||||||||
12 | Spark | 65 | 100 | 20 | 30 | ||||
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||||||||
16 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to attack. | |||||||||
18 | Smack Down | 50 | 100 | 15 | 100 | ||||
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | |||||||||
22 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
24 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
30 | Stealth Rock | -- | -- | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
34 | Rock Blast | 25 | 90 | 10 | -- | ||||
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||||
40 | Discharge | 80 | 100 | 15 | 30 | ||||
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
44 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
50 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
54 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
60 | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | -- | 40 | -- | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
— | Mud Sport | -- | -- | 15 | -- | ||||
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | |||||||||
— | Rock Polish | -- | -- | 20 | -- | ||||
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||||
4 | Mud Sport | -- | -- | 15 | -- | ||||
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | |||||||||
6 | Rock Polish | -- | -- | 20 | -- | ||||
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||||||
10 | Steamroller | 65 | 100 | 20 | 30 | ||||
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. | |||||||||
12 | Magnitude | ?? | 100 | 30 | -- | ||||
The user attacks everything around it with a ground-shaking quake. Its power varies. | |||||||||
16 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to attack. | |||||||||
18 | Smack Down | 50 | 100 | 15 | 100 | ||||
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | |||||||||
22 | Bulldoze | 60 | 100 | 20 | 100 | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||||
24 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
30 | Stealth Rock | -- | -- | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
34 | Rock Blast | 25 | 90 | 10 | -- | ||||
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||||
40 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
44 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
50 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
54 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
60 | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM05 | Roar | -- | -- | 20 | -- | |||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||||
TM06 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | |||||
A unique attack that varies in type depending on the Pokémon using it. | ||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM17 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the less the user likes its Trainer. | ||||||||||
TM23 | Smack Down | 50 | 100 | 15 | 100 | |||||
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | ||||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM27 | Return | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the more the user likes its Trainer. | ||||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM32 | Double Team | -- | -- | 15 | -- | |||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||||
TM35 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | |||||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | ||||||||||
TM38 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TM39 | Rock Tomb | 60 | 95 | 15 | 100 | |||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||||||||||
TM42 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM44 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM45 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM48 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM49 | Echoed Voice | 40 | 100 | 15 | -- | |||||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | ||||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | |||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
TM56 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | |||||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||||||||||
TM59 | Brutal Swing | 60 | 100 | 20 | -- | |||||
The user swings its body around violently to inflict damage on everything in its vicinity. | ||||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | |||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | ||||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM69 | Rock Polish | -- | -- | 20 | -- | |||||
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | ||||||||||
TM71 | Stone Edge | 100 | 80 | 5 | -- | |||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | ||||||||||
TM72 | Volt Switch | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM74 | Gyro Ball | ?? | 100 | 5 | -- | |||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | ||||||||||
TM78 | Bulldoze | 60 | 100 | 20 | 100 | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | ||||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM87 | Swagger | -- | 85 | 15 | -- | |||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ||||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TM90 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM93 | Wild Charge | 90 | 100 | 15 | -- | |||||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||||||
TM96 | Nature Power | -- | -- | 20 | -- | |||||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||||
TM100 | Confide | -- | -- | 20 | 100 | |||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Mega Punch | 80 | 85 | 20 | -- | Details | |||
The target is slugged by a punch thrown with muscle-packed power. | ||||||||
Block | -- | -- | 5 | -- | Details | |||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Hammer Arm | 100 | 90 | 10 | 100 | Details | |||
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. | ||||||||
Focus Punch | 150 | 100 | 20 | -- | Details | |||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Rock Climb | 90 | 85 | 20 | 20 | Details | |||
The user attacks the target by smashing into it with incredible force. This may also confuse the target. | ||||||||
Endure | -- | -- | 10 | -- | Details | |||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Autotomize | -- | -- | 15 | -- | Details | |||
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||||||
Wide Guard | -- | -- | 10 | -- | Details | |||
The user and its allies are protected from wide-ranging attacks for one turn. | ||||||||
Magnet Rise | -- | -- | 10 | -- | Details | |||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech harshly lowers the target's Defense stat. |
Ultra Sun/Ultra Moon Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Iron Head | 80 | 100 | 15 | 30 | |||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
Thunder Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
Block | -- | -- | 5 | -- | |||||
The user blocks the target's way with arms spread wide to prevent escape. | |||||||||
Earth Power | 90 | 100 | 10 | 10 | |||||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
Iron Defense | -- | -- | 15 | -- | |||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||||||||
Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
Focus Punch | 150 | 100 | 20 | -- | |||||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
Stealth Rock | -- | -- | 20 | -- | |||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
Stomping Tantrum | 75 | 100 | 10 | -- | |||||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |||||||||
Magnet Rise | -- | -- | 10 | -- | |||||
The user levitates using electrically generated magnetism for five turns. | |||||||||
Electroweb | 55 | 95 | 15 | 100 | |||||
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | |||||||||
Shock Wave | 60 | -- | 20 | -- | |||||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
Ally Switch | -- | -- | 15 | -- | |||||
The user teleports using a strange power and switches places with one of its allies. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 200(Phy)/200(Spe) 200(Phy)/200(Spe) |
-- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | 200(Phy)/190(Spe) 200(Phy)/190(Spe) |
-- | 1 | -- | |||||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | 180(Phy)/175(Spe) 180(Phy)/175(Spe) |
-- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Continental Crush | 180 180 |
-- | 1 | -- | |||||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 120 120 |
-- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 160 160 |
-- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | 140(Phy)/185(Spe) 140(Phy)/185(Spe) |
-- | 1 | -- | |||||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Gigavolt Havoc | 140 175(Phy)/185(Spe) |
-- | 1 | -- | |||||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 100 120 |
-- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Continental Crush Gen V or earlier |
120 | -- | 1 | -- | |||||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse Gen V or earlier |
140 | -- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Rollout | 30 | 90 | 20 | -- |
| ||||||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
#1 | #2 | ||||||||
Dig | 80 | 100 | 10 | -- | Gen VI TM28 | ||||
The user burrows, then attacks on the next turn. | |||||||||
Incinerate | 60 | 100 | 15 | -- | Gen VI TM59 | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
Rock Smash | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Power-up Punch | 40 | 100 | 20 | 100 | Gen VI TM98 | ||||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
Strength | 80 | 100 | 15 | -- | Gen VI HM04 | ||||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Fury Cutter | 40 | 95 | 20 | -- | Move Tutor - PtHGSS | ||||
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||||
Sucker Punch | 70 | 100 | 5 | -- | Move Tutor - PtHGSS | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
Ancient Power | 60 | 100 | 5 | 10 | Move Tutor - PtHGSS | ||||
The user attacks with a prehistoric power. This may also raise all the user's stats at once. | |||||||||
Mud-slap | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Mega Kick | 120 | 75 | 5 | -- | Move Tutor - FRLG | ||||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Counter | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
Seismic Toss | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Metronome | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
Dynamic Punch | 100 | 50 | 5 | 100 | Move Tutor - Emerald | ||||
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
Self-destruct | 200 | 100 | 5 | -- | Move Tutor - XD | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Harden | -- | -- | 30 | -- | GS Lv. 27 | C Lv. 27 | |||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
Harden | -- | -- | 30 | -- | RB Lv. 29 | Y Lv. 29 | |||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
Take Down | 90 | 85 | 20 | -- | Gen I TM09 | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Submission | 80 | 80 | 20 | -- | Gen I TM17 | ||||
The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Fissure | ?? | 30 | 5 | -- | Gen I TM27 | ||||
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 112 - 154 | 121 - 163 | 54 - 96 | 63 - 105 | 45 - 87 |
Lv. 100 | 270 - 364 | 220 - 305 | 238 - 323 | 103 - 188 | 121 - 206 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 125 - 172 | 135 - 182 | 60 - 107 | 70 - 117 | 50 - 97 |
Lv. 100 | 270 - 364 | 245 - 339 | 265 - 359 | 115 - 209 | 135 - 229 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 137 - 189 | 148 - 200 | 66 - 117 | 77 - 128 | 55 - 106 |
Lv. 100 | 270 - 364 | 269 - 372 | 291 - 394 | 126 - 229 | 148 - 251 | 104 - 207 |
Stats - Alolan Golem | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 112 - 154 | 121 - 163 | 54 - 96 | 63 - 105 | 45 - 87 |
Lv. 100 | 270 - 364 | 220 - 305 | 238 - 323 | 103 - 188 | 121 - 206 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 125 - 172 | 135 - 182 | 60 - 107 | 70 - 117 | 50 - 97 |
Lv. 100 | 270 - 364 | 245 - 339 | 265 - 359 | 115 - 209 | 135 - 229 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 137 - 189 | 148 - 200 | 66 - 117 | 77 - 128 | 55 - 106 |
Lv. 100 | 270 - 364 | 269 - 372 | 291 - 394 | 126 - 229 | 148 - 251 | 104 - 207 |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Mega Punch | 80 | 85 | 20 | -- | ||||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | -- | 40 | -- | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
— | Sand Attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
— | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
3 | Sand Attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
6 | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
9 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to attack. | |||||||||
12 | Stealth Rock | -- | -- | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
15 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
19 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
23 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
31 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
39 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
47 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Mega Punch | 80 | 85 | 20 | -- | ||||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | -- | 40 | -- | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
— | Thunder Shock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
— | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
3 | Thunder Shock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
6 | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
9 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to attack. | |||||||||
12 | Stealth Rock | -- | -- | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
15 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
19 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
23 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
31 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
39 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
47 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | |||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||||||
TM05 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM07 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM08 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM10 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows, then attacks on the next turn. | ||||||||||
TM12 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM13 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM15 | Seismic Toss | ?? | 100 | 20 | -- | |||||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | ||||||||||
TM16 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM23 | Thunder Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||||
TM27 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM31 | Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||||
TM36 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM37 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM38 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM41 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM42 | Self-Destruct | 200 | 100 | 5 | -- | |||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | ||||||||||
TM46 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TM48 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM49 | Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||||
TM56 | Stealth Rock | -- | -- | 20 | -- | |||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 140 - 155 | 112 - 138 | 121 - 148 | 54 - 73 | 63 - 83 | 45 - 63 |
Candy | 140 - 355 | 112 - 338 | 121 - 348 | 54 - 273 | 63 - 283 | 45 - 263 | ||
Lv. 100 | No Candy | 270 - 301 | 220 - 272 | 238 - 292 | 103 - 144 | 121 - 163 | 85 - 124 | |
Candy | 270 - 501 | 220 - 472 | 238 - 492 | 103 - 344 | 121 - 363 | 85 - 324 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 140 - 155 | 125 - 154 | 135 - 165 | 60 - 82 | 70 - 93 | 50 - 71 |
Candy | 140 - 355 | 125 - 354 | 135 - 365 | 60 - 282 | 70 - 293 | 50 - 271 | ||
Lv. 100 | No Candy | 270 - 301 | 245 - 303 | 265 - 325 | 115 - 160 | 135 - 182 | 95 - 138 | |
Candy | 270 - 501 | 245 - 503 | 265 - 525 | 115 - 360 | 135 - 382 | 95 - 338 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 140 - 155 | 137 - 169 | 148 - 181 | 66 - 91 | 77 - 103 | 55 - 79 |
Candy | 140 - 355 | 137 - 369 | 148 - 381 | 66 - 291 | 77 - 303 | 55 - 279 | ||
Lv. 100 | No Candy | 270 - 301 | 269 - 333 | 291 - 357 | 126 - 176 | 148 - 200 | 104 - 151 | |
Candy | 270 - 501 | 269 - 533 | 291 - 557 | 126 - 376 | 148 - 400 | 104 - 351 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 26 CP | 30 CP | 2,670 CP | |||||
Level 50 | 1,725 CP | 2,184 CP | 6,984 CP | |||||
Level 100 | 6,690 CP | 8,562 CP | 10,000 CP |
Stats - Alolan Form | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 140 - 155 | 112 - 138 | 121 - 148 | 54 - 73 | 63 - 83 | 45 - 63 |
Candy | 140 - 355 | 112 - 338 | 121 - 348 | 54 - 273 | 63 - 283 | 45 - 263 | ||
Lv. 100 | No Candy | 270 - 301 | 220 - 272 | 238 - 292 | 103 - 144 | 121 - 163 | 85 - 124 | |
Candy | 270 - 501 | 220 - 472 | 238 - 492 | 103 - 344 | 121 - 363 | 85 - 324 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 140 - 155 | 125 - 154 | 135 - 165 | 60 - 82 | 70 - 93 | 50 - 71 |
Candy | 140 - 355 | 125 - 354 | 135 - 365 | 60 - 282 | 70 - 293 | 50 - 271 | ||
Lv. 100 | No Candy | 270 - 301 | 245 - 303 | 265 - 325 | 115 - 160 | 135 - 182 | 95 - 138 | |
Candy | 270 - 501 | 245 - 503 | 265 - 525 | 115 - 360 | 135 - 382 | 95 - 338 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 140 - 155 | 137 - 169 | 148 - 181 | 66 - 91 | 77 - 103 | 55 - 79 |
Candy | 140 - 355 | 137 - 369 | 148 - 381 | 66 - 291 | 77 - 303 | 55 - 279 | ||
Lv. 100 | No Candy | 270 - 301 | 269 - 333 | 291 - 357 | 126 - 176 | 148 - 200 | 104 - 151 | |
Candy | 270 - 501 | 269 - 533 | 291 - 557 | 126 - 376 | 148 - 400 | 104 - 351 |
CP (Combat Points) - Alola Form - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 26 CP | 30 CP | 2,670 CP | |||||
Level 50 | 1,725 CP | 2,184 CP | 6,984 CP | |||||
Level 100 | 6,690 CP | 8,562 CP | 10,000 CP |
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