#514 Simisear
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Simisear
Japan: Baokkie
バオッキー
French: Flamoutan
German: Grillchita
Korean: 바오키
National: #514
BW Unova: #20
B2W2 Unova: #040
Male :87.5%
Female :12.5%
Abilities: Gluttony - Blaze (Hidden Ability)
Gluttony: A held Berry is eaten earlier than usual when HP is low.
Hidden Ability (Available):
Blaze: When HP is below 1/3rd, Fire’s power increases to 1.5 times.
Classification Height Weight Capture Rate Base Egg Steps
Ember Pokémon 3’03”
1m
61.7lbs
28kg
75 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
66
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

Oran Berry
- 50%

Passho Berry
- 5%
Field
Evolutionary Chain
Locations
Black Evolve Pansear
White Evolve Pansear
Black 2 Evolve Pansear
White 2 Evolve Pansear
Trainer Locations  Details

Flavor Text
Black It loves sweets because they become energy for the fire burning inside its body.
White A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.
Black 2 When it gets excited, embers rise from its head and tail and it gets hot. For some reason, it loves sweets.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Lick 20 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
Flame Burst 70 100 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM47 Low Sweep 60 100 20 --
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM83 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Covet 60 100 40 -- Details
The user endearingly approaches the target, then steals the target's held item.
Low Kick ?? 100 20 -- Details
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Nasty Plot -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Role Play -- -- 10 -- Details
The user mimics the target completely, copying the target's natural Ability.
Astonish 30 100 15 -- Details
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Sleep Talk -- -- 10 -- Details
While it is asleep, the user randomly uses one of the moves it knows.
Fire Spin 35 85 15 100 Details
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Fire Punch 75 100 15 10 Details
The target is punched with a fiery fist. It may also leave the target with a burn.
Heat Wave 100 90 10 10 Details
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Gunk Shot12070530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower1201005--
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Scratch 40 100 35 --
Lv. 1
Hard, pointed, and sharp claws rake the target to inflict damage.
Incinerate 30 100 15 --
Lv. 10
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
Yawn -- -- 10 --
Lv. 16
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Bite 60 100 25 --
Lv. 19
The target is bitten with viciously sharp fangs. It may make the target flinch.
Amnesia -- -- 20 --
Lv. 25
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Fling ?? 100 10 --
Lv. 28
The user flings its held item at the target to attack. Its power and effects depend on the item.
Acrobatics 55 100 15 --
Lv. 31
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Fire Blast 120 85 5 10
Lv. 34
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
Recycle -- -- 10 --
Lv. 37
The user recycles a held item that has been used in battle so it can be used again.
Natural Gift ?? 100 15 --
Lv. 40
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Crunch 80 100 15 --
Lv. 43
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 75 98 63 98 63 101
Max Stats
Hindering Nature
Lv. 50 135 - 182 92 - 135 61 - 103 92 - 135 61 - 103 95 - 137
Lv. 100 260 - 354 180 - 265 117 - 202 180 - 265 117 - 202 186 - 270
Max Stats
Neutral Nature
Lv. 50 135 - 182 103 - 150 68 - 115 103 - 150 68 - 115 106 - 153
Lv. 100 260 - 354 201 - 295 131 - 225 201 - 295 131 - 225 207 - 301
Max Stats
Beneficial Nature
Lv. 50 135 - 182 113 - 165 74 - 126 113 - 165 74 - 126 116 - 168
Lv. 100 260 - 354 221 - 324 144 - 247 221 - 324 144 - 247 227 - 331

<--- #513
Pansear
#515
Panpour
--->