Name | Type | Cat. | PP | Att. | Acc. | Effect |
10,000,000 Volt Thunderbolt |
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1 | 195 | -- | The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily. |
Absorb |
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25 | 20 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Acid |
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30 | 40 | 100 | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
Acid Downpour |
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1 | -- | -- | The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. |
Acid Spray |
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20 | 40 | 100 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. |
Aeroblast |
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5 | 100 | 95 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
Air Cutter |
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25 | 60 | 95 | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
Air Slash |
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15 | 75 | 95 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
All-Out Pummeling |
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1 | -- | -- | The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. |
Ancient Power |
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5 | 60 | 100 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
Aura Sphere |
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20 | 80 | -- | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
Aurora Beam |
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20 | 65 | 100 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
Baddy Bad |
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15 | 90 | 100 | The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves. |
Belch |
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10 | 120 | 90 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Black Hole Eclipse |
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1 | -- | -- | The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Blast Burn |
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5 | 150 | 90 | The target is razed by a fiery explosion. The user can't move on the next turn. |
Blizzard |
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5 | 110 | 70 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Bloom Doom |
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1 | -- | -- | The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
Blue Flare |
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5 | 130 | 85 | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. |
Boomburst |
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10 | 140 | 100 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
Bouncy Bubble |
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15 | 90 | 100 | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target. |
Breakneck Blitz |
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1 | -- | -- | The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. |
Brine |
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10 | 65 | 100 | If the target's HP is half or less, this attack will hit with double the power. |
Bubble |
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30 | 40 | 100 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
Bubble Beam |
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20 | 65 | 100 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
Bug Buzz |
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10 | 90 | 100 | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
Burn Up |
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5 | 130 | 100 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
Buzzy Buzz |
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15 | 90 | 100 | The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis. |
Charge Beam |
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10 | 50 | 90 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
Chatter |
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20 | 65 | 100 | The user attacks the target with sound waves of deafening chatter. This confuses the target. |
Clanging Scales |
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5 | 110 | 100 | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack. |
Clangorous Soulblaze |
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1 | 185 | -- | After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats. |
Clear Smog |
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15 | 50 | -- | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
Confusion |
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25 | 50 | 100 | The target is hit by a weak telekinetic force. This may also confuse the target. |
Continental Crush |
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1 | -- | -- | The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. |
Core Enforcer |
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10 | 100 | 100 | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability. |
Corkscrew Crash |
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1 | -- | -- | The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Dark Pulse |
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15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
Dazzling Gleam |
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10 | 80 | 100 | The user damages opposing Pokémon by emitting a powerful flash. |
Devastating Drake |
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1 | -- | -- | The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
Disarming Voice |
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15 | 40 | -- | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
Discharge |
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15 | 80 | 100 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
Doom Desire |
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5 | 140 | 100 | Two turns after this move is used, a concentrated bundle of light blasts the target. |
Draco Meteor |
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5 | 130 | 90 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Dragon Breath |
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20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
Dragon Pulse |
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10 | 85 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. |
Dragon Rage |
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10 | -- | 100 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
Draining Kiss |
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10 | 50 | 100 | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. |
Dream Eater |
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15 | 100 | 100 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Earth Power |
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10 | 90 | 100 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
Echoed Voice |
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15 | 40 | 100 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
Electro Ball |
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10 | -- | 100 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
Electroweb |
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15 | 55 | 95 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
Ember |
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25 | 40 | 100 | The target is attacked with small flames. This may also leave the target with a burn. |
Energy Ball |
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10 | 90 | 100 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
Eruption |
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5 | 150 | 100 | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
Extrasensory |
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20 | 80 | 100 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
Fairy Wind |
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30 | 40 | 100 | The user stirs up a fairy wind and strikes the target with it. |
Fiery Dance |
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10 | 80 | 100 | Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat. |
Final Gambit |
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5 | -- | 100 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
Fire Blast |
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5 | 110 | 85 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Fire Pledge |
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10 | 80 | 100 | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
Fire Spin |
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15 | 35 | 85 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
Flame Burst |
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15 | 70 | 100 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
Flamethrower |
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15 | 90 | 100 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Flash Cannon |
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10 | 80 | 100 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
Fleur Cannon |
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5 | 130 | 90 | The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Focus Blast |
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5 | 120 | 70 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
Freeze-Dry |
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20 | 70 | 100 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
Freezy Frost |
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15 | 90 | 100 | The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle. |
Frenzy Plant |
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5 | 150 | 90 | The user slams the target with an enormous tree. The user can't move on the next turn. |
Frost Breath |
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10 | 60 | 90 | The user blows its cold breath on the target. This attack always results in a critical hit. |
Fusion Flare |
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5 | 100 | 100 | The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt. |
Future Sight |
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10 | 120 | 100 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
Genesis Supernova |
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1 | 185 | -- | After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy. |
Giga Drain |
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10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Gigavolt Havoc |
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1 | -- | -- | The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. |
Glaciate |
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10 | 65 | 95 | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. |
Glitzy Glow |
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15 | 90 | 100 | The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves. |
Grass Knot |
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20 | -- | 100 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
Grass Pledge |
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10 | 80 | 100 | A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. |
Guardian of Alola |
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1 | -- | -- | The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly. |
Gust |
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35 | 40 | 100 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Heat Wave |
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10 | 95 | 90 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
Hex |
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10 | 65 | 100 | This relentless attack does massive damage to a target affected by status conditions. |
Hidden Power |
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15 | 60 | 100 | A unique attack that varies in type depending on the Pokémon using it. |
Hurricane |
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10 | 110 | 70 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
Hydro Cannon |
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5 | 150 | 90 | The target is hit with a watery blast. The user can't move on the next turn. |
Hydro Pump |
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5 | 110 | 80 | The target is blasted by a huge volume of water launched under great pressure. |
Hydro Vortex |
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1 | -- | -- | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
Hyper Beam |
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5 | 150 | 90 | The target is attacked with a powerful beam. The user can't move on the next turn. |
Hyper Voice |
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10 | 90 | 100 | The user lets loose a horribly echoing shout with the power to inflict damage. |
Hyperspace Hole |
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5 | 80 | -- | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. |
Ice Beam |
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10 | 90 | 100 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Ice Burn |
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5 | 140 | 90 | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. |
Icy Wind |
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15 | 55 | 95 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. |
Incinerate |
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15 | 60 | 100 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
Inferno |
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5 | 100 | 50 | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
Inferno Overdrive |
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1 | -- | -- | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. |
Infestation |
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20 | 20 | 100 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
Judgment |
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10 | 100 | 100 | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. |
Lava Plume |
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15 | 80 | 100 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
Leaf Storm |
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5 | 130 | 90 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Leaf Tornado |
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10 | 65 | 90 | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
Light That Burns the Sky |
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1 | 200 | -- | This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability. |
Light of Ruin |
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5 | 140 | 90 | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. |
Luster Purge |
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5 | 70 | 100 | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. |
Magical Leaf |
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20 | 60 | -- | The user scatters curious leaves that chase the target. This attack never misses. |
Magma Storm |
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5 | 100 | 75 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
Mega Drain |
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15 | 40 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Menacing Moonraze Maelstrom |
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1 | 200 | -- | After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability. |
Mind Blown |
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5 | 150 | 100 | The user attacks everything around it by causing its own head to explode. This also damages the user. |
Mirror Coat |
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20 | -- | 100 | A retaliation move that counters any special attack, inflicting double the damage taken. |
Mirror Shot |
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10 | 65 | 85 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. |
Mist Ball |
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5 | 70 | 100 | A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat. |
Moonblast |
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15 | 95 | 100 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
Moongeist Beam |
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5 | 100 | 100 | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. |
Mud Bomb |
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10 | 65 | 85 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
Mud Shot |
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15 | 55 | 95 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
Mud-Slap |
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10 | 20 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Muddy Water |
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10 | 90 | 85 | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
Mystical Fire |
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10 | 75 | 100 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Nature's Madness |
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10 | -- | 90 | The user hits the target with the force of nature. It halves the target's HP. |
Never-Ending Nightmare |
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1 | -- | -- | Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. |
Night Daze |
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10 | 85 | 95 | The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. |
Night Shade |
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15 | -- | 100 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
Oblivion Wing |
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10 | 80 | 100 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. |
Oceanic Operetta |
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1 | 195 | -- | The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. |
Octazooka |
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10 | 65 | 85 | The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. |
Ominous Wind |
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5 | 60 | 100 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
Origin Pulse |
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10 | 110 | 85 | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
Overheat |
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5 | 130 | 90 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Parabolic Charge |
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20 | 65 | 100 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
Petal Dance |
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10 | 120 | 100 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
Photon Geyser |
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5 | 100 | 100 | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. |
Pika Papow |
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20 | -- | 101 | The more Pikachu loves its Trainer, the greater the move’s power. It never misses. |
Pollen Puff |
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15 | 90 | 100 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
Powder Snow |
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25 | 40 | 100 | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
Power Gem |
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20 | 80 | 100 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Prismatic Laser |
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10 | 160 | 100 | The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. |
Psybeam |
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20 | 65 | 100 | The target is attacked with a peculiar ray. This may also leave the target confused. |
Psychic |
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10 | 90 | 100 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
Psycho Boost |
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5 | 140 | 90 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Psyshock |
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10 | 80 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
Psystrike |
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10 | 100 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
Psywave |
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15 | -- | 100 | The target is attacked with an odd psychic wave. The attack varies in intensity. |
Razor Wind |
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10 | 80 | 100 | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
Relic Song |
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10 | 75 | 100 | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. |
Revelation Dance |
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15 | 90 | 100 | The user attacks the target by dancing very hard. The user's type determines the type of this move. |
Roar of Time |
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5 | 150 | 90 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
Round |
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15 | 60 | 100 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Savage Spin-Out |
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1 | -- | -- | The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. |
Scald |
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15 | 80 | 100 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
Searing Shot |
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5 | 100 | 100 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
Secret Sword |
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10 | 85 | 100 | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. |
Seed Flare |
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5 | 120 | 85 | The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat. |
Shadow Ball |
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15 | 80 | 100 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
Shattered Psyche |
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1 | -- | -- | The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. |
Sheer Cold |
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5 | -- | 30 | The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
Shell Trap |
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5 | 150 | 100 | The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon. |
Shock Wave |
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20 | 60 | -- | The user strikes the target with a quick jolt of electricity. This attack never misses. |
Signal Beam |
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15 | 75 | 100 | The user attacks with a sinister beam of light. This may also confuse the target. |
Silver Wind |
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5 | 60 | 100 | The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. |
Sludge |
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20 | 65 | 100 | Unsanitary sludge is hurled at the target. This may also poison the target. |
Sludge Bomb |
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10 | 90 | 100 | Unsanitary sludge is hurled at the target. This may also poison the target. |
Sludge Wave |
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10 | 95 | 100 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
Smog |
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20 | 30 | 70 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
Snarl |
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15 | 55 | 95 | The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
Snore |
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15 | 50 | 100 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Solar Beam |
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10 | 120 | 100 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Sonic Boom |
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20 | -- | 90 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
Spacial Rend |
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5 | 100 | 95 | The user tears the target along with the space around it. Critical hits land more easily. |
Sparkling Aria |
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10 | 90 | 100 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. |
Sparkly Swirl |
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15 | 90 | 100 | The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party. |
Spit Up |
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10 | -- | 100 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
Splishy Splash |
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15 | 90 | 100 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. |
Steam Eruption |
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5 | 110 | 95 | The user immerses the target in superheated steam. This may also leave the target with a burn. |
Stoked Sparksurfer |
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1 | 175 | -- | After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis. |
Stored Power |
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10 | 20 | 100 | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. |
Struggle Bug |
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20 | 50 | 100 | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. |
Subzero Slammer |
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1 | -- | -- | The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
Supersonic Skystrike |
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1 | -- | -- | The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. |
Surf |
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15 | 90 | 100 | The user attacks everything around it by swamping its surroundings with a giant wave. |
Swift |
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20 | 60 | -- | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
Synchronoise |
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10 | 120 | 100 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
Techno Blast |
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5 | 120 | 100 | The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. |
Tectonic Rage |
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1 | -- | -- | The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Thunder |
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10 | 110 | 70 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Thunder Shock |
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30 | 40 | 100 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
Thunderbolt |
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15 | 90 | 100 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Tri Attack |
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10 | 80 | 100 | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
Trump Card |
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5 | -- | -- | The fewer PP this move has, the greater its power. |
Twinkle Tackle |
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1 | -- | -- | The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Twister |
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20 | 40 | 100 | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
Uproar |
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10 | 90 | 100 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Vacuum Wave |
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30 | 40 | 100 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Venoshock |
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10 | 65 | 100 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Volt Switch |
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20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Water Gun |
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25 | 40 | 100 | The target is blasted with a forceful shot of water. |
Water Pledge |
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10 | 80 | 100 | A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. |
Water Pulse |
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20 | 60 | 100 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Water Shuriken |
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20 | 15 | 100 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
Water Spout |
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5 | 150 | 100 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
Weather Ball |
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10 | 50 | 100 | This attack move varies in power and type depending on the weather. |
Whirlpool |
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15 | 35 | 85 | The user traps the target in a violent swirling whirlpool for four to five turns. |
Wring Out |
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5 | -- | 100 | The user powerfully wrings the target. The more HP the target has, the greater the move's power. |
Zap Cannon |
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5 | 120 | 50 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |