Name | Type | PP | Att. | Acc. | Effect |
Bubble | 30 | 20 | 100 | A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | |
BubbleBeam | 20 | 65 | 100 | A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | |
Clamp | 10 | 35 | 75 | Grips the target in the attacker's shell for two to five turns. | |
Crabhammer | 10 | 90 | 85 | A move that is used only by Pokémon with pincers. Likely to get a critical hit. | |
Hydro Pump | 5 | 120 | 80 | The strongest WATER-type attack. While it is powerful, it may miss the target. | |
Octazooka | 10 | 65 | 85 | An attack that shoots ink. Has a fifty-fifty chance of reducing the target's accuracy. | |
Rain Dance | 5 | -- | 90 | Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |
Surf | 15 | 95 | 100 | A WATER-type attack. This move is strong and highly accurate. | |
Water Gun | 25 | 40 | 100 | A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |
Waterfall | 15 | 80 | 100 | A WATER-type attack. Hits with a blow packing the power of fish traveling up waterfalls. | |
Whirlpool | 15 | 15 | 70 | Lasts two to five turns. Foe becomes trapped in a vortex, making it impossible to switch. | |
Withdraw | 40 | -- | 100 | Used mainly by Pokémon with shells. By withdrawing into the shell, DEFENSE is increased. |