#648 Meloetta
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Meloetta Meloetta
メロエッタ
National: #648
Typing:
PokéPark
Aria Forme
Pirouette Forme


Locations
Pokémon Rumble U Melodious Woodland - A Lively Concert
Pokémon Mystery Dungeon:
Gates to Infinity
Create the Musical Paradise


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed

Attack Anchors
Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
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Level Up
LevelAttack NameTypeEffect
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
6 Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
11 Confusion The target is hit by a weak telekinetic force. It may also leave the target confused.
16 Sing A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
21 Teeter Dance The user performs a wobbly dance that confuses the Pokémon around it.
26 Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
31 Psybeam The target is attacked with a peculiar ray. It may also cause confusion.
36 Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
43 U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
50 Wake-up Slap This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
57 Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
64 Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage.
71 Role Play The user mimics the target completely, copying the target's natural Ability.
78 Close Combat The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
85 Perish Song Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
AutomaticRelic Song The user sings an ancient song and attacks by appealing to the hearts of those listening. It may also induce sleep.

Machine Moves
Attack NameTypeEffect
Hone Claws The user sharpens its claws to boost its Attack stat and accuracy.
Psyshock The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns.
Safeguard The user creates a protective field that prevents status problems for five turns.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis.
Thunder A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Brick Break The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Low Sweep The user attacks the target's legs swiftly, reducing the target's Speed stat.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
Fling The user flings its held item at the target to attack. Its power and effects depend on the item.
Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Payback If the user moves after the target, this attack's power will be doubled.
Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Stone Edge The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits.
Psych Up The user hypnotizes itself into copying any stat change made by the target.
Work Up The user is roused, and its Attack and Sp. Atk stats increase.
Dream Eater The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Rock Smash The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Strength The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
<--- #647
Keldeo