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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Keldeo | Kerudio ケルディオ |
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Locations | ||
Pokémon Rumble Blast | ||
Pokémon Rumble U | Sealed Door - The Place to Return To |
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Pokémon Mystery Dungeon: Gates to Infinity |
Automatic Recruit |
Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
Attack Anchors |
Pokémon Mystery Dungeon: Gates to Infinity Data | |
Evolutionary Chain | |
Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
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— | Aqua Jet | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
— | Leer | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | ||||||||
7 | Double Kick | The target is quickly kicked twice in succession using both feet. | ||||||||
13 | Bubblebeam | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | ||||||||
19 | Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | ||||||||
25 | Helping Hand | The user assists an ally by boosting the power of its attack. | ||||||||
31 | Retaliate | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | ||||||||
37 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
43 | Sacred Sword | The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage. | ||||||||
49 | Swords Dance | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||||
55 | Quick Guard | The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | ||||||||
61 | Work Up | The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||
67 | Hydro Pump | The target is blasted by a huge volume of water launched under great pressure. | ||||||||
73 | Close Combat | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
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Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||||
Roar | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||||
Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||
Hail | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||||
Hidden Power | A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||||
Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||
Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||||
Protect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ||||||||
Safeguard | The user creates a protective field that prevents status problems for five turns. | ||||||||
Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||||
Return | A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||||
Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||
Reflect | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
Aerial Ace | The user confounds the target with speed, then slashes. The attack lands without fail. | ||||||||
Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ||||||||
Rest | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||||
Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ||||||||
Focus Blast | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | ||||||||
False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ||||||||
Scald | The user shoots boiling hot water at its target. It may also leave the target with a burn. | ||||||||
Retaliate | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | ||||||||
Giga Impact | The user charges at the target using every bit of its power. The user must rest on the next turn. | ||||||||
Stone Edge | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | ||||||||
Swords Dance | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||||
Psych Up | The user hypnotizes itself into copying any stat change made by the target. | ||||||||
X-scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | ||||||||
Work Up | The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||
Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | ||||||||
Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | ||||||||
Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
Rock Smash | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | ||||||||
Cut | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||||||||
Surf | It swamps the area around the user with a giant wave. It can also be used for crossing water. | ||||||||
Strength | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
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