#640 Virizion
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Virizion Virizion
ビリジオン
National: #640
Typing:383
PokéPark


Locations
Pokémon Typing Adventure Paradise Above
Pokémon Rumble Blast All Forests After game completion
Pokémon Rumble U Toy Collection - Launch to Victory!
Pokémon Mystery Dungeon:
Gates to Infinity
Automatic Recruit


Learn with Pokémon: Typing Adventure Details
Image Base Name
Virizion
BIRIZIONN


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
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Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Leer - 1 Wave Wide Slow Lowers opponent's Defense
Work Up - 1 - Wide Slow Increases user's Attack


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Cut ★★ 1 Close Short-Distance Fast No additional effect
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Rock Smash ★★ 1 Close Wide Medium Lowers opponent's Defense
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Aerial Ace ★★ 1 Assault Wide Medium No additional effect
Quick Attack ★★ 3 Assault Short-Distance Medium No additional effect
Flash - 1 Wave Wide Medium Lowers the opponent's Accuracy
Roar - 1 - Wide Medium Knocks the opponent back
False Swipe ★★ 1 Close Wide Fast Leaves the target with at least 1 HP
Calm Mind - 1 - Long Distance Slow Increases the user's Attack & Defense
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Grass Knot ★★★ 1 Close Wide Medium Does more damage the heavier the opponent
Safeguard - 1 All Directions Long Distance Slow Prevents status afflictions
Swords Dance - 1 - Wide Slow Incrases the user's Attack
Helping Hand - 1 Close Short-Distance Fast Increases the strength of partners by 50%
Double Kick ★★★ 1 Close Short-Distance Fast No additional effect
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Light Screen - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Magical Leaf ★★★ 4 Projectile Wide Medium No additional effect
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species
Reflect - 1 All Directions Long Distance Slow Halves damage received while this move is in effect

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Energy Ball ★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Strength ★★★★ 1 Close Wide Medium No additional effect
Retaliate ★★★★ 2 Close Short-Distance Fast No additional effect
Giga Drain ★★★★ 1 Wave Wide Slow Restores your Hit Points when you do damage
X-scissor ★★★★ 2 Close Short-Distance Medium No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Take Down ★★★★ 4 Assault Wide Medium Damages yourself
Protect - 1 - Wide Fast Protects the user from damage

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Close Combat ★★★★★ 1 Close Short-Distance Medium Lowers user's Defense
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Focus Blast ★★★★★ 3 Projectile Long Distance Medium May lower opponent's Defense
Giga Impact ★★★★★ 1 Close Long Distance Medium No additional effect
Stone Edge ★★★★★ 1 Distant Point Wide Medium No additional effect
Sacred Sword ★★★★★ 1 Close Wide Medium Does damage regardless of opponent's stat changes
Solarbeam ★★★★★ 1 Distant Point Long Distance Medium No additional effect
Hyper Beam ★★★★★ 1 Wave Wide Slow No additional effect
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased
Leaf Blade ★★★★★ 1 Close Wide Fast No additional effect

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
7 Double Kick The target is quickly kicked twice in succession using both feet.
13 Magical Leaf The user scatters curious leaves that chase the target. This attack will not miss.
19 Take Down A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
25 Helping Hand The user assists an ally by boosting the power of its attack.
31 Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
37 Giga Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
42 Sacred Sword The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
49 Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
55 Quick Guard The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
61 Work Up The user is roused, and its Attack and Sp. Atk stats increase.
67 Leaf Blade The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
73 Close Combat The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.

Machine Moves
Attack NameTypeEffect
Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Taunt The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Safeguard The user creates a protective field that prevents status problems for five turns.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Reflect A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Aerial Ace The user confounds the target with speed, then slashes. The attack lands without fail.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Stone Edge The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Psych Up The user hypnotizes itself into copying any stat change made by the target.
X-scissor The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Work Up The user is roused, and its Attack and Sp. Atk stats increase.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Rock Smash The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Cut The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Strength The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
<--- #639
Terrakion
#641
Tornadus
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