East Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Cut |
|
★★ |
1 |
Close |
Short-Distance |
Fast |
No additional effect |
Torment |
|
- |
1 |
Wave |
Wide |
Slow |
Can't use the same attack twice |
Swagger |
|
- |
1 |
Wave |
Wide |
Medium |
Increases strength but confuses user |
Rock Smash |
|
★★ |
1 |
Close |
Wide |
Medium |
Lowers opponent's Defense |
Fake Tears |
|
- |
1 |
Wave |
Wide |
Medium |
Lowers opponent's Defense |
Flatter |
|
- |
1 |
Distant Point |
Wide |
Medium |
Increases power but confuses user |
Facade |
|
★★ |
1 |
Close |
Short-Distance |
Medium |
Doubles damage if user is affected by a status condition |
Rock Tomb |
|
★★ |
1 |
- |
Short-Distance |
Fast |
Lowers opponent's Speed |
Defog |
|
- |
1 |
Distant Point |
Wide |
Slow |
Lowers evasion of the enemy |
Scary Face |
|
- |
1 |
Wave |
Wide |
Slow |
Lowers opponent's Speed |
Faint Attack |
|
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
Aerial Ace |
|
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
Thief |
|
★★ |
1 |
Close |
Wide |
Medium |
Increases the money dropped by the opponent |
U-turn |
|
★★ |
2 |
Assault |
Wide |
Slow |
Removes itself from play after user |
Knock Off |
|
★★ |
1 |
Close |
Wide |
Medium |
Gives more money when you defeat an enemy |
Whirlwind |
|
- |
1 |
- |
Wide |
Medium |
Knocks the opponent back |
Fury Attack |
|
★★ |
2 |
Assault |
Short-Distance |
Medium |
No additional effect |
Round |
|
★★ |
1 |
Wave |
Wide |
Medium |
Increases damage if partners also use this move |
Level Up |
|
— |
Gust |
|
A gust of wind is whipped up by wings and launched at the target to inflict damage. |
— |
Leer |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
— |
Fury Attack |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
— |
Pluck |
|
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
5 |
Fury Attack |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
10 |
Pluck |
|
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
14 |
Nasty Plot |
|
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
19 |
Flatter |
|
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
23 |
Faint Attack |
|
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
28 |
Punishment |
|
This attack's power increases the more the target has powered up with stat changes. |
32 |
Defog |
|
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
37 |
Tailwind |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
41 |
Air Slash |
|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
46 |
Dark Pulse |
|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
50 |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
51 |
Bone Rush |
|
The user strikes the target with a hard bone two to five times in a row. |
57 |
Whirlwind |
|
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
63 |
Brave Bird |
|
The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
70 |
Mirror Move |
|
The user counters the target by mimicking the target's last move. |
Machine Moves |
|
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Hyper Beam |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Shadow Ball |
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Rock Tomb |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Aerial Ace |
|
The user confounds the target with speed, then slashes. The attack lands without fail. |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Incinerate |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
Payback |
|
If the user moves after the target, this attack's power will be doubled. |
Retaliate |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
Giga Impact |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
Psych Up |
|
The user hypnotizes itself into copying any stat change made by the target. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Pluck |
|
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
U-turn |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Rock Smash |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Snarl |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
Cut |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Fly |
|
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |