#590 Foongus
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Foongus Tamagetake
タマゲタケ
National: #590
Typing:110
PokéPark057


Locations
Pokémon Typing Adventure U Promenade
Caps Lock Museum
Never-ending Tab Track
Pokémon Rumble Blast 3-2 Volcanic Slope Autumnwood
3-3 Firebreathing Mountain Autumnwood
Pokémon Rumble U Adventure Area - Unexpected Land
PokéPark 2: Worlds Beyond Arbor Area - Windmill Way
Pokémon Mystery Dungeon:
Gates to Infinity
Forest Grotto
Mountain Pass
Desolate Canyon
Inflora Forest
Breezy Plains
Tempting Path
Ivy Park


Learn with Pokémon: Typing Adventure Details
Image Base Name
Foongus
TAMAGETAKE


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Tackle it then Tag Race No    


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• ••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Sweet Scent - 1 All Directions Wide Slow Lowers opponent's Evasion
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Poisonpowder - 1 Wave Wide Medium Poisons the opponent
Defense Curl - 1 - Long Distance Slow Increases the user's Defense


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Rage Powder - 1 - Long Distance Slow Draws all moves to it
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Astonish ★★ 2 Close Short-Distance Medium Causes opponent to Flinch
Bide - 1 - Long Distance Slow Does damage based on the damage you receive from attacks
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Clear Smog ★★ 1 Projectile Wide Slow Removes opponent's stat changes
Stun Spore - 1 Close Long Distance Fast Paralyses opponent
Absorb ★★ 1 Close Short-Distance Medium Recovers HP based on the damage done to the opponent
Growth - 1 - Long Distance Slow Increases user's Attack
Faint Attack ★★ 1 Assault Wide Medium No additional effect
Ingrain - 1 - Long Distance Medium Prevent's the user from moving but heals HP
Flash - 1 Wave Wide Medium Lowers the opponent's Accuracy
Mega Drain ★★ 1 Wave Wide Medium Restores your Hit Points when you do damage
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Spore - 1 Wave Wide Slow Puts the opponent to sleep
Grass Knot ★★★ 1 Close Wide Medium Does more damage the heavier the opponent
Synthesis - 1 - Long Distance Slow Heals the user's HP by up to 50%
Endure - 1 - Wide Fast Allows you to survive to 1 Hit Point when attacked
Rollout ★★★ 5 Assault Wide Slow Attacks until it misses
Payback ★★★ 1 Close Wide Fast Doubles damage if the user has just been hit
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Energy Ball ★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Giga Drain ★★★★ 1 Wave Wide Slow Restores your Hit Points when you do damage
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Venoshock ★★★★ 1 Distant Point Wide Medium Inflicts more damage if the opponent is Poisoned
Protect - 1 - Wide Fast Protects the user from damage

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Solarbeam ★★★★★ 1 Distant Point Long Distance Medium No additional effect
Body Slam ★★★★★ 3 Assault Long Distance Slow May paralyse the opponent
Sludge Bomb ★★★★★ 1 Distant Point Wide Medium May poison opponent
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Absorb A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
6 Growth The user's body grows all at once, raising the Attack and Sp. Atk stats.
8 Astonish The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
12 Bide The user endures attacks for two turns, then strikes back to cause double the damage taken.
15 Mega Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
18 Ingrain The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
20 Faint Attack The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
24 Sweet Scent A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
28 Giga Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
32 Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
35 Synthesis The user restores its own HP. The amount of HP regained varies with the weather.
39 Clear Smog The user attacks by throwing a clump of special mud. All status changes are returned to normal.
43 Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
45 Rage Powder The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
50 Spore The user scatters bursts of spores that induce sleep.

Machine Moves
Attack NameTypeEffect
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Venoshock The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge Bomb Unsanitary sludge is hurled at the target. It may also poison the target.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
Payback If the user moves after the target, this attack's power will be doubled.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
<--- #589
Escavalier
#591
Amoonguss
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