Field Abilities make a return in Ranger: Shadows of Almia. At many points within the game you will come across obstacles blocking your path. These can only be removed if you have a Pokémon with the certain field ability. There are a number of OverWorld Field Abilities that aren't affected by obstacles, but there are a good number of obstacles that do require removal by a Pokémon. All you have to do is drag the Pokémon to the obstacle and select yes. It is as simple as that. Usually just by looking at a Pokémon, you can tell perfectly which field ability it has. If you find an obstacle, you can also abe sure there is likely a Pokémon nearby that can overcome it
Once you have removed an obstacle, they are gone for good so you do not have to worry about bringing say a Pokémon with Tackle * 4 with you every time you go to a certain area. Each obstacle can be taken out by a Pokémon with an ability equal to or greater than the requirements. A Tackle * 5 can easily take out a Tackle * 2 obstacle for example while in contrast two Tackle * 2 Pokémon cannot take out a Tackle * 4 obstacle. Below are the obstacles you will find, where you're likely to find them and what is necessary in order to remove or defeat them.
Crush
Picture
|
Name
|
Ability Required |
Location |
|
Big Rock
|
Crush * 4
|
Peril Cliff
|
|
Capture Equipment
|
Crush * 3
|
Sea of Wailord
|
|
Dark Remote
|
Crush * 2
|
Peril Cliff
|
|
Old Rock
|
Crush * 4
|
Sea of Wailord
|
|
Rock
|
Crush * 2
|
Volcano Cave
|
|
Rock
|
Crush * 2
|
Ranger School
Vientown
|
|
Rock Statue
|
Crush * 5
|
Vien Forest (Requires River Flow * 1)
|
|
Small Rock
|
Crush * 1
|
Marine Cave
|
|
Switch Ball
|
Crush * 3
|
Altru Tower
|
|
Wooden Box
|
Crush * 1
|
Ranger School
Volcano Cave
Vientown
|
|
Wooden Box
|
Crush * 1
|
Volcano Cave
|
Tunnel
Picture
|
Name
|
Ability Required |
Location |
|
Soft Soil
|
Tunnel * 1
|
Chroma Ruins
|
|
Suspicious Soil
|
Tunnel * 1
|
Hippowdon Temple
|
Burn
Picture
|
Name
|
Ability Required |
Location |
|
Ice Statue
|
Burn * 5
|
Almia Castle
|
|
Icy Hill
|
Burn * 4
|
Almia Castle
|
|
Icy Mass
|
Burn * 2
|
The Crysta Lake
Almia Castle
The Ice Lake
|
|
Icy Mass
|
Burn * 2
|
Buruburu Camp
|
|
Leaf Pile
|
Burn * 1
|
Ranger School
|
|
Smoke Detector
|
Burn * 3
|
Altru Building
|
|
Suspicious Equipment
|
Burn * 2
|
Pueltown
|
|
Torchlight
|
Burn * 1
|
The Ice Lake
Almia Castle
|
Psy Power
Picture
|
Name
|
Ability Required |
Location |
|
Sealed Door
|
Psy Power * 1
|
Volcano Cave
|
|
Sealed Door
|
Psy Power * 2
|
Chroma Ruins
|
|
Sealed Door
|
Psy Power * 3
|
Almia Castle
Chroma Ruins
|
Tackle
Picture
|
Name
|
Ability Required |
Location |
|
Big Boulder
|
Tackle * 4
|
Volcano Cave
|
|
Boulder
|
Tackle * 3
|
Chroma Ruins
|
|
Cover To Historic Ruins
|
Tackle * 3
|
Chroma Highlands
|
|
Forest Tree
|
Tackle * 1
|
Chicole Path
Vien Forest
Chroma Highway
Union Road
|
|
Green Switch
|
Tackle * 2
|
Cargo Ship
|
|
Kingstone Hatch
|
Tackle * 2
|
Cargo Ship
|
|
Mass of Snow
|
Tackle * 3
|
The Ice Lake (Requires River Flow * 2)
|
|
Moving Tree
|
Tackle * 4
|
Vien Forest
|
|
Oath Object
|
Tackle * 5
|
Ranger School
|
|
Old Flower
|
Tackle * 3
|
Chroma Highlands
|
|
Snowy Tree
|
Tackle * 1
|
Hia Valley
|
|
Stinky Flower
|
Tackle * 2
|
Chroma Highlands
|
|
Strange Cactus
|
Tackle * 2
|
Habura Desert
|
|
Strange Grass
|
Tackle * 1
|
Union Road
|
Cut
Picture
|
Name
|
Ability Required |
Location |
|
Block of Wood
|
Cut * 1
|
Puel Sea
|
|
Capture Case
|
Cut * 4
|
Altru Building
|
|
Hard Fallen Tree
|
Cut * 3
|
Vien Forest
Chroma Highway
|
|
Iron Fence
|
Cut * 3
|
Sea of Wailord
|
|
Rope
|
Cut * 1
|
Cargo Ship
|
|
Steel Frame
|
Cut * 3
|
Altru Building
Sea of Wailord
|
|
Steel Statue
|
Cut * 5
|
Chroma Highway
|
|
Vine
|
Cut * 1
|
Peril Cliff
Habura Desert
|
|
Wire Mesh
|
Cut * 2
|
Cargo Ship
|
|
Wooden Fence
|
Cut * 2
|
Chroma Highlands
|
|
Wooden Fence Section
|
Cut * 1
|
Ranger School
|
Electrify
Picture
|
Name
|
Ability Required |
Location |
|
Electric Door
|
Electrify * 1
|
Cargo Ship
|
|
Gate
|
Electrify * 2
|
Oil Field Hideout
|
|
Power Generator
|
Electrify * 3
|
Oil Field Hideout
|
|
Suspicious Equipment
|
Electrify * 2
|
Pueltown
|
|
Switch Ball
|
Electrify * 3
|
Altru Tower
|
Soak
Picture
|
Name
|
Ability Required |
Location |
|
Anxious Tree
|
Soak * 2
|
Chroma Highway
Haruba Village
|
|
Burning Fallen Tree
|
Soak * 2
|
Vien Forest
|
|
Hot Rock
|
Soak * 2
|
Volcano Cave
|
|
Mass of Stones
|
Soak * 1
|
Marine Cave
Peril Cliff
|
|
Rugged Mass
|
Soak * 2
|
Marine Cave
Peril Cliff
Volcano Cave
|
|
Suspicious Equipment
|
Soak * 2
|
Marine Cave
Pueltown
|
|
Switch Ball
|
Soak * 3
|
Altru Tower
|
|
Thirsty Tree
|
Soak * 1
|
Ranger School
Vien Forest
|
|
Wall of Burns
|
Soak * 3
|
Volcano Cave
|
None
Picture
|
Name
|
Ability Required |
Location |
|
Dark Remote
|
None
|
Altru Tower
|