#649 Genesect
General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Genesect
Japan: Genosect
ゲノセクト
French: Genesect
German: Genesect
Korean: 게노세크트
National: #649
BW Unova: #155
B2W2 Unova: #300
Genesect is Genderless
Abilities: Download
Download: Attack is increased when the foe’s Defense is lower than its Special Defense or increases Special Attack when the foe’s Special Defense is lower than its Defense.
Classification Height Weight Capture Rate Base Egg Steps
Paleozoic Pokémon 4’11”
1.5m
181.9lbs
82.5kg
3 30,720
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
0 1 Attack Point(s)
1 Speed Point(s)
1 Sp. Attack Point(s)
0
Damage Taken
*0.5 *4 *1 *1 *0.25 *0.5 *1 *0 *1 *1 *0.5 *0.5 *1 *0.5 *0.5 *0.5 *0.5
Wild Hold Item Egg Groups
Genesect cannot breed
Evolutionary Chain
Alternate Forms
NormalElectricFireIceWater
No Item
Shock Drive

Burn Drive

Chill Drive

Douse Drive
Genesect's forms are mere aesthetic changes based upon the hold item it has. These don't affect Genesect itself but its move, Techno Blast.
Locations
Black Event
White Event
Black 2 Trade Required
White 2 Trade Required

Flavor Text
Black Over 300 million years ago, it was feared as the strongest of hunters. It has been modified by Team Plasma.
White This ancient bug Pokémon was altered by Team Plasma. They upgraded the cannon on its back.
Black 2 This Pokémon existed 300 million years ago. Team Plasma altered it and attached a cannon to its back.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Techno Blast 85 100 5 --
The user fires a beam of light at its target. The type changes depending on the Drive the user holds.
Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Magnet Rise -- -- 10 --
The user levitates using electrically generated magnetism for five turns.
Metal Claw 50 95 35 --
The target is raked with steel claws. It may also raise the user's Attack stat.
Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
7 Fury Cutter 20 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
11 Lock-on -- -- 5 --
The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
18 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
22 Magnet Bomb 60 -- 20 --
The user launches steel bombs that stick to the target. This attack will not miss.
29 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Metal Sound -- 85 40 --
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
40 Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.
44 Tri Attack 80 100 10 20
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
51 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
55 Bug Buzz 90 100 10 --
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
62 Simple Beam -- 100 15 --
The user's mysterious psychic wave changes the target's Ability to Simple.
66 Zap Cannon 120 50 5 100
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
73 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
77 Selfdestruct 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53 Energy Ball 80 100 10 --
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM57 Charge Beam 50 90 10 --
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM81 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 --
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Dark Pulse8010015--
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Electroweb559515--
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gravity----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Gunk Shot12070530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Shift Gear----10--
The user rotates its gears, raising its Attack and sharply raising its Speed.Extremespeed Genesect: Mewtwo Awakens Giveaway
Blaze Kick85901010
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.Extremespeed Genesect: Mewtwo Awakens Giveaway
Extremespeed801005--
The user charges the target at blinding speed. This attack always goes before any other move.Extremespeed Genesect: Mewtwo Awakens Giveaway

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 71 120 95 120 95 99
Max Stats
Hindering Nature
Lv. 50 131 - 178 112 - 154 90 - 132 112 - 154 90 - 132 93 - 135
Lv. 100 252 - 346 220 - 305 175 - 260 220 - 305 175 - 260 182 - 267
Max Stats
Neutral Nature
Lv. 50 131 - 178 125 - 172 100 - 147 125 - 172 100 - 147 104 - 151
Lv. 100 252 - 346 245 - 339 195 - 289 245 - 339 195 - 289 203 - 297
Max Stats
Beneficial Nature
Lv. 50 131 - 178 137 - 189 110 - 161 137 - 189 110 - 161 114 - 166
Lv. 100 252 - 346 269 - 372 214 - 317 269 - 372 214 - 317 223 - 326

<--- #648
Meloetta