#545 Scolipede
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Scolipede
Japan: Pendoraa
ペンドラー
French: Brutapode
German: Cerapendra
Korean: 펜드라
National: #545
BW Unova: #51
B2W2 Unova: #045
Male :50%
Female :50%
Abilities: Poison Point - Swarm - Quick Feet (Hidden Ability)
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Hidden Ability (Available):
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Classification Height Weight Capture Rate Base Egg Steps
Megapede Pokémon 8’02”
2.5m
442.0lbs
200.5kg
45 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,059,860 Points
Medium Slow
70 3 Speed Point(s)
95
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
Pokémon Black & White

Pecha Berry
- 50%

Poison Barb
- 5%
Pokémon Black 2 & White 2

Poison Barb
- 5%
Bug
Evolutionary Chain
Locations
Black Evolve Whirlipede
White Evolve Whirlipede
Black 2 Pinwheel ForestDetails
White 2 Pinwheel ForestDetails
Dream World Pleasant Forest - Over 5,000 Dream Points (B2W2 only) Details
Trainer Locations  Details

Flavor Text
Black With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
White Highly aggressive, it uses the claws near its neck to dig into its opponents and poison them.
Black 2 It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Megahorn 120 85 10 --
Using its tough and impressive horn, the user rams into the target with no letup.
Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
5 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
8 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
12 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
15 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
19 Poison Tail 50 100 25 10
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
23 Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
28 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
30 Baton Pass -- -- 40 --
The user switches places with a party Pokémon in waiting, passing along any stat changes.
33 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
39 Steamroller 65 100 20 --
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
44 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
50 Rock Climb 90 85 20 20
The user attacks the target by smashing into it with incredible force. It may also confuse the target.
55 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Twineedle 25 100 20 20 Details
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
Pin Missile 14 85 20 -- Details
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Spikes -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Rock Climb 90 85 20 20 Details
The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower1201005--
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Iron Defense -- -- 15 --
Lv. 22
The user hardens its body's surface like iron, sharply raising its Defense stat.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 90 89 55 69 112
Max Stats
Hindering Nature
Lv. 50 120 - 167 85 - 127 84 - 126 54 - 96 66 - 108 105 - 147
Lv. 100 230 - 324 166 - 251 164 - 249 103 - 188 128 - 213 206 - 290
Max Stats
Neutral Nature
Lv. 50 120 - 167 95 - 142 94 - 141 60 - 107 74 - 121 117 - 164
Lv. 100 230 - 324 185 - 279 183 - 277 115 - 209 143 - 237 229 - 323
Max Stats
Beneficial Nature
Lv. 50 120 - 167 104 - 156 103 - 155 66 - 117 81 - 133 128 - 180
Lv. 100 230 - 324 203 - 306 201 - 304 126 - 229 157 - 260 251 - 355

<--- #544
Whirlipede
#546
Cottonee
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