#530 Excadrill
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Excadrill
Japan: Doryuuzu
ドリュウズ
French: Minotaupe
German: Stalobor
Korean: 몰드류
National: #530
BW Unova: #36
B2W2 Unova: #077
Male :50%
Female :50%
Abilities: Sand Rush - Sand Force - Mold Breaker (Hidden Ability)
Sand Rush: Speed is doubled within a sandstorm
Sand Force: Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm
Hidden Ability (Available):
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Classification Height Weight Capture Rate Base Egg Steps
Subterrene Pokémon 2’04”
0.7m
89.1lbs
40.4kg
60 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
104
Damage Taken
*0.5 *2 *2 *0 *1 *1 *2 *0 *2 *0.5 *0.5 *0.5 *0.25 *0.5 *0.5 *0.5 *0.5
Wild Hold Item Egg Groups
Field
Evolutionary Chain
Locations - In-Depth Details
Black Challenger's Cave, Victory Road, Giant ChasmDetails
White Challenger's Cave, Victory Road, Giant ChasmDetails
Black 2 Wellspring Cave, Clay Tunnel, Twist Mountain, Reversal Mountain, Seaside Cave, Giant Chasm, Victory RoadDetails
White 2 Wellspring Cave, Clay Tunnel, Twist Mountain, Reversal Mountain, Seaside Cave, Giant Chasm, Victory RoadDetails
Trainer Locations  Details

Flavor Text
Black It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.
White More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.
Black 2 Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
Mud Sport -- -- 15 --
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Mud-slap 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
5 Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
8 Mud-slap 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
12 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
15 Metal Claw 50 95 35 --
The target is raked with steel claws. It may also raise the user's Attack stat.
19 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
22 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
26 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
29 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
31 Horn Drill ?? 30 5 --
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
36 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
42 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
49 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
55 Drill Run 80 95 10 --
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
62 Fissure ?? 30 5 --
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Iron Defense -- -- 15 -- Details
The user hardens its body's surface like iron, sharply raising its Defense stat.
Rapid Spin 20 100 40 -- Details
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Earth Power 90 100 10 -- Details
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Crush Claw 75 95 10 -- Details
The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
Metal Sound -- 85 40 -- Details
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Submission 80 80 25 -- Details
The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
Skull Bash 100 100 15 100 Details
The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.
Rock Climb 90 85 20 20 Details
The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Drill Run809510--
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 110 135 60 50 65 88
Max Stats
Hindering Nature
Lv. 50 170 - 217 126 - 168 58 - 100 49 - 91 63 - 105 83 - 126
Lv. 100 330 - 424 247 - 332 112 - 197 94 - 179 121 - 206 162 - 247
Max Stats
Neutral Nature
Lv. 50 170 - 217 140 - 187 65 - 112 55 - 102 70 - 117 93 - 140
Lv. 100 330 - 424 275 - 369 125 - 219 105 - 199 135 - 229 181 - 275
Max Stats
Beneficial Nature
Lv. 50 170 - 217 154 - 205 71 - 123 60 - 112 77 - 128 102 - 154
Lv. 100 330 - 424 302 - 405 137 - 240 115 - 218 148 - 251 199 - 302

<--- #529
Drilbur
#531
Audino
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