Name |
Effect |
Bargain |
Items can be bought at a lower price from shops in dungeons |
Blast Control |
Damage your team takes from explosions is reduced. |
Brawl |
The more enemies there are in a room, the more powerful your moves will be |
Defensive Rhythm |
Whenever your pokémon are hit by attacks, their Defense and Sp. Def are boosted. The effect only lasts for 1 turn. |
Evasive Rhythm |
Whenever Pokémon are hit by attacks, their evasiveness is boosted, making it easier to dodge attacks. The effect only lasts for 1 turn. |
Food Finder |
You're more likely to see Tiny Apples in dungeons |
Forge a Path |
You can break through walls as you walk. But your Belly gets significantly emptier if you break walls and you can't break any more walls if your Belly reaches 0 |
Friendly |
Pokémon you battle against are more likely to become your friends |
Funnel Fun |
The rate at which HP restores naturally when Pokémon are in a corridor is greatly sped up |
Leap Ahead |
The Pokémon behind you in a ocrridor jumps in front and uses a 1-tile move. After it uses the move, that Pokémon returns to its original spot |
Leave Half |
An Apple, Max Ether or Tiny Reviver Seed will remain in your bag after you use a Big Apple, Perfect Apple, Max Elixir or Reviver Seed |
Link Boost |
The power of linked moves is boosted. The more moves are linked, the more powerful they become |
Lonely Courage |
When a Pokémon has no nearby teammates, it gets very strong |
Mind Over Matter |
When a Pokémonsteps on a Wonder Title, its strength is restored, its bad conditions such as being poisoned or burned also heal |
Moving Up |
Move Exp. Earned when you use moves in a dungeon is increased more than usual |
Narrow Focus |
Moves used in corridors will never miss |
Notorious Fasting |
Pokémon won't take damage even when their Belly reaches 0. Beweare that HP won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall |
Notorious Healing |
The rate at which HP restores naturally is sped up |
Notorious Restoration |
When you use items that help restore HP or fill your Belly, those items will restore more than usual |
PP Pouch |
The PP of a learned move restores a bit when an enemy is defeated |
Rapid Bull's-Eyes |
Moves that hit multiple times will never miss |
Recoil Boost |
Moves that have recoil damage or moves that hurt the user if they miss are greatly powered up |
Riled Up |
Attack and Sp. Atk are boosted when you take damage from an enemy |
Sales Pitch |
Items can be sold at a higher price to shops in dungeons |
Shared Happiness |
When a teammate's bad conditions are healed, a bad condition of another team member also gets healed. |
Small Stomach |
Whatever food you eat, it will fill your Belly completely |
Squad Up |
The more members you have on your team, the more likely it is that Pokémon you battle against will want to be your friends |
Squeeze Out |
The PP of a move that has 0 PP may sometimes be restored |
Steamroll |
Even moves that have no effect or are not very effective due to Abilities or bad type matchups will be able to steamroll opponents and deal damage |
Strike Back |
When the Pokémon takes damage from an adjacent enemy, it reduces the Attack and Sp. Atk of that enemy |
Thrown Item Boost |
Spikes and stones are powered up. On top of that, enemies won't be able to catch items |
Tight Formation |
The more team members there are nearby, the lower the damage will be when Pokémon are hit by wide-ranging moves, such as Magnitude |
Wary Walk |
When a Pokémon steps on a trap, the trap may be broken and disabled |
XP Boost |
The EXP. Points Pokémon earn after defeating an enemy in a dungeon are boosted |