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 #420 Cherubi
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#420 Almia: R-047
Oblivia (Present): R-131
Cherubi チェリンボ
Cherinbo
Ability: Chlorophyll
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Cherry Pokémon
1'04" 7.3 lbs
Evolution Chain
--Lv. 25-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group B

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Grass Tackle * 1 Grass

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Grass Slash * 1 Grass

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Foggy Forest - 1F-5F
Dungeon
Sky
Easy Foggy Forest - 1F-5F
Ranger Shadows of Almia - Vien Forest
Dungeon
Blazing Adventure Squad
- Dubious Forest 1F-6F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Renbow Island - Hinder Cape - Area 1
Past Not in The Past

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
7Growth
-10020-
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
10Leech Seed
-10017-
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
13Helping Hand
-10016-
A move that boosts the power of the ally's attack in a Double Battle.
19Magical Leaf
1210088
The user scatters curious leaves that chase the foe. This attack will not miss.
22Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
28Worry Seed
-10014-
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
31Take Down
888198
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
37Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
40Lucky Chant
-10022-
The user chants an incantation toward the sky, preventing the foe from landing critical hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09Bullet Seed
1048102
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19Giga Drain
1288108
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53Energy Ball
1688118
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Razor Leaf
280128
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Sweet Scent
-10022-
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
Tickle
-10017-
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Nature Power
--24-
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Grasswhistle
-8812-
The user plays a pleasant melody that lulls the foe into a deep sleep.
Aromatherapy
-10012-
The user releases a soothing scent that heals all status problems affecting the user's party.

<--- #419
Floatzel
#421
Cherrim
--->

 
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