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 #237 Hitmontop
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#237 Almia: R---
Oblivia (Present): R-103
Oblivia (Past): N-073
PokéPark: P-099
Hitmontop カポエラー
Kaporea
Ability: Intimidate & Technician
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Technician: Moves with a base power of 60 or less raise to 1.5 times.
Gender Ratio
Male: 100 % Female: 0 %
Classification Type 1 Type 2 Height Weight
Handstand Pokémon
4'07" 105.8 lbs
Evolution Chain
--Lv. 20 (Attack = Defense)-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group C

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Fighting Break * 3 Fighting
Oblivia Past
Field Ability Pkmn Assist
Break Fighting

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Rhyperior's Bumper Burn 30,000

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Lost Wilderness - B1F-B17F
Dungeon
Sky
Very Hard Lost Wilderness - B1F-B17F
Ranger Shadows of Almia - Hitmontop is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Chocolate Mountain 9F-19F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Sophian Island - Mt. Sorbet - Mountainside East
Past Fire Temple - A Scorching Shower of Flames
Fire Temple - Which Switch Is for Mime Jr.?
PokéPark Wii - Pikachu's Adventure Dig up Gold Ore and turn into a Gold SpinTop Lava Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Revenge
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Rolling Kick
1288138
The user lashes out with a quick, spinning kick. It may also make the target flinch.
6Focus Energy
-10027-
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
10Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.
15Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
19Triple Kick
853152
A consecutive three- kick attack that becomes more powerful with each successive hit.
24Rapid Spin
490178
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
28Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.
33Feint
588128
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
37Agility
-10012-
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
42Gyro Ball
188128
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
46Detect
-7512-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
51Close Combat
228078
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
55Endeavor
-10012-
An attack move that cuts down the foe's HP to equal the user's HP.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08Bulk Up
-10016-
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM71Stone Edge
2180730
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74Gyro Ball
188128
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Rapid Spin
490178
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Hi Jump Kick
1690118
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Mach Punch
890228
The user throws a punch at blinding speed. It is certain to strike first.
Mind Reader
-10012-
The user senses the foe's movements with its mind to ensure its next attack does not miss.
Helping Hand
-10016-
A move that boosts the power of the ally's attack in a Double Battle.
Counter
8100178
A retaliation move that counters any physical attack, inflicting double the damage taken.
Vacuum Wave
1188148
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Bullet Punch
488168
The user strikes with a tough punch as fast as a bullet. This move always goes first.

<--- #236
Tyrogue
#238
Smoochum
--->

 
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