Level Up |
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Pound |
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The target is physically pounded with a long tail or a foreleg, etc. |
— |
Astonish |
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The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
— |
Defense Curl |
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The user curls up to conceal weak spots and raise its Defense stat. |
— |
Mud-slap |
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The user hurls mud in the target's face to inflict damage and lower its accuracy. |
5 |
Mud-slap |
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The user hurls mud in the target's face to inflict damage and lower its accuracy. |
9 |
Rollout |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
13 |
Shadow Punch |
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The user throws a punch from the shadows. The punch lands without fail. |
17 |
Iron Defense |
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The user hardens its body's surface like iron, sharply raising its Defense stat. |
21 |
Mega Punch |
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The target is slugged by a punch thrown with muscle-packed power. |
25 |
Magnitude |
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The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
30 |
Dynamicpunch |
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The user punches the target with full, concentrated power. It confuses the target if it hits. |
35 |
Night Shade |
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The user makes the target see a frightening mirage. It inflicts damage matching the user's level. |
40 |
Curse |
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A move that works differently for the Ghost type than for all other types. |
43 |
Heavy Slam |
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The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
50 |
Earthquake |
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The user sets off an earthquake that strikes those around it. |
60 |
Hammer Arm |
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The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
70 |
Focus Punch |
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
Machine Moves |
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Toxic |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
Ice Beam |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
Hyper Beam |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Protect |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Telekinesis |
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The user makes the target float with its psychic power. The target is easier to hit for three turns. |
Safeguard |
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The user creates a protective field that prevents status problems for five turns. |
Frustration |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
Solarbeam |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Thunderbolt |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
Earthquake |
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The user sets off an earthquake that strikes those around it. |
Return |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
Psychic |
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The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
Shadow Ball |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
Brick Break |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Rock Tomb |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Facade |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Thief |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Low Sweep |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
Round |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Focus Blast |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
Fling |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
Charge Beam |
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
Giga Impact |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
Rock Polish |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
Flash |
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The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
Stone Edge |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
Gyro Ball |
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The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
Bulldoze |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
Rock Slide |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
Grass Knot |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Flash Cannon |
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The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
Rock Smash |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Fly |
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The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Strength |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |