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Donkey Kong |
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Name: Donkey Kong
Game Series: Super Mario & Donkey Kong
First Appearance: Donkey Kong (1984)
Unlock Criterea:
Alternate Costumes
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Special Moves
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Giant Punch |
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Donkey Kong's Neutral Special attack is a massive punch. This punch requires charging in order to get ti to its maximum strength. After charging, some steam will come out of Donkey Kong's head and he is ready for punching. Press the button and you send the punch out firmly in the direction you're facing, causing massive damage to any opponent caught in its wake |
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Headbutt |
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Donkey Kong's side move is, simply, a headbutt. Donkey Kong lunges at the opponent with his head and causes damage. If the opponent is on the ground, they get pushed into the ground, stunning them temporarily.
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Spinning Kong |
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Donkey Kong's recovery move is essentially a spin, pulling him up as if he is a propeller. His fists are out and if anyone gets hit by them, they get decent damage and are thrown a bit |
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Hand Slap |
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Donkey Kong's down move is a commonly used one in Multi-Man Melee's. Donkey Kong slams his hands down on the ground repeatedly as you press the button. This sends out shockwaves that damage and throw the opponent whenever they come near |
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Final Smash
Konga Beat |
Donkey Kong's final smash involves Donkey Kong getting out the Bongos from the Donkey Konga game series. DK starts banging out a beat on the Bongos, the soundwaves of which bring in opponents and damage them. The power of the move increases if you hit the buttons in time to the beat. Donkey Kong is invincible and immobile during this move. When it ends, the opponents caught in it will be sent flying and if done successfully, you have a fully charged Giant Punch ready for use |
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