Ability |
|
Mold Breaker |
This Pokémon deals additional damage to opposing Pokémon that have an active shield effect. Each time this Pokémon his Pokémon from the opposing team with moves or boosted basic attacks, its hammer becomes stronger and its Attack increases (up to 60 times maximum). Also after the hammer is strnegthened 20, 40 and 60 times, Rock Smash, Gigaton Hammer and Smack Down power up. |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
Physical |
460 (Std) 1675 (Boosted) |
|
As the user evolves, its hammer's size and basic attack range increase. Whenever a set amount of time passes, the next basic attack becomes a boosted attack, dealing increased damage and restoring the user's HP. When the user is hit by a basic attack from an opposing Pokémon, this boosted attack's cooldown is reduced |
Special 1 |
|
Rock Smash |
Melee |
Physical |
1229 |
6.5 |
Has the user swing down its hammer with rock-crushing force, dealing damage to opposing Pokémon in the area of effect and leaving them unable to act. The stronger the hammer, the larger this move's area of effect
Upgrade at Level 7: Upgrades to 1 of the following moves |
|
Gigaton Hammer |
Melee |
Physical |
2138 normal 3039 charged |
6.5 |
Has the user charge power before swinging down its hammer, dealing damage to opposing Pokémon in the area of effect and throwing them. The longer power is charged, the more damage this move deals, and the longer opposing Pokémon are thrown. The stronger the hammer, the larger this move's area of effect
Upgrade at Level 13: Reduces this move's cooldown |
|
Smack Down |
Ranged |
Physical |
1887 |
6 |
Has the user charge power, then use its hammer to send a rock flying to the designated location, dealing damage to opposing Pokémon at the rock's point of impact and applying a slowing effect to them. The longer power is charged, the farther the rock can fly. The stronger the hammer, the farther the rock can fly
Upgrade at Level 13: Reduces this move's cooldown |
Special 2 |
|
Fairy Wind |
Ranged |
Physical |
776 |
6 |
Has the user stir up a fairy wind in the designated direction dealing damage and applying a slowing effect to opposing Pokémon it hits.
Upgrade at Level 5: Upgrades to 1 of the following moves |
|
Ice Hammer |
Dash |
Physical |
858 |
5 |
Has the user leap in the designated direction and swing down ites freezing hammer, dealing damage, applying a slowing effect to opposing Pokémon in the area of effect and decreasing their Attack and Sp. Atk for a short time.
Upgrade at Level 11: Further decreases Attack and Sp. Atk |
|
Thief |
Buff |
Other |
|
7 |
Increases the user's movement speed for a short time. When the user is moving toward an opposing Pokémon affected by hindrances, its movement speed is further increased. Also, when the user deals damage to opposing Pokémon with its next Basic Attack, the user steals and uses a portion of the Pokémon's Defense and Sp. Def for a short time
Upgrade at Level 11: Increases the amount of Defense and Sp. Def the user steals. |
Unite |
|
Kiss Bliss Kaboom |
|
Physical |
382 first hit 2220 second hit |
|
Has the user blow cute kisses at the designated Pokémon from the opposing team and others near it, leaving them unable to act for a short time. If the move is used again, the user slams its hammer down on the designated location, dealing damage to opposing Pokémon it hits.
Activates at Level 9 |