Ability |
|
Run Away |
When the Pokémon with this Ability is not in combat, its movement speed is slightly increased.
Eevee only |
|
Chlorophyll |
When the Pokémon with this Ability is not in tall grass, its Chlorophyll gauge charges. When the Chlorophyll gauge is full, the Pokémon with this Ability has its movement speed increased.
Leafeon only |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
Physical |
660 (Std) 898 (Boosted) |
|
Becomes a boosted attack with every third attack, dealing increased damage
Eevee |
|
Basic Attack |
|
Physical |
660 (Std) 990 (Boosted) |
|
If a basic attack is performed when the user's Chlorophyll gauge is full, the entire gauge is consumed and the user's next basic attack becomes a boosted attack. This boosted attack deals additional damage and decreases the movement speed of opposing Pokémon it hits. |
Special 1 |
|
Swift |
Ranged |
Physical |
1715 |
5 |
Has the user shoot star-shaped rays, dealing damage to opposing Pokémon they hit.
Upgrade at Level 4: Upgrades to 1 of the following moves |
|
Razor Leaf |
Ranged |
Physical |
1328 first hit 1991 second hit |
6 |
Has the user launch five sharp-edged leaves in the designated direction, dealing damage to opposing Pokémon they hit before sticking into the ground for a short time. If this move is used again, the leaves return to the user and deal damage to opposing Pokémon they hit along the way. If the leaves are returned to the user after a set amount of time has passed since they stuck into the ground, they deal increased damage. If all five leaves hit one Pokémon, the user is granted a shield
Upgrade at Level 10: Strengthens the effect of the shield granted by this move. |
|
Solar Blade |
Ranged |
Physical |
1880 weakest hit 3008 max |
8 |
Has the user start gathering light and filling a blade with the light's energy. If this move is used again after the user has started gathering light, the user brings the blade down, dealing damage to opposing Pokémon it hits. The longer the blade is filled with light energy, the more damage this move deals. When the user's Chlorophyll gauge is full, the cooldown for the next use of this move is reduced, and when the move is used, the blade is brought down immediately and deals maximum damage.
Upgrade at Level 10: The user receives reduced damage while filling the blade with light energy. |
Special 2 |
|
Quick Attack |
Dash |
Physical |
719 |
7.5 |
Has the user move quickly in the designated direction, dealing damage to opposing Pokémon it makes contact with along the way.
Upgrade at Level 6: Upgrades to 1 of the following moves |
|
Aerial Ace |
Dash |
Physical |
1357 |
0.5 |
Has the user move with speed and slash, dealing damage to opposing Pokémon it hits. The user's next basic attack after using this move deals increased damage. A maximum of two uses can be kept in reserve for this move.
Upgrade at Level 12: Decreases the time it takes to store a use of this move. |
|
Leaf Blade |
Dash |
Physical |
536 per hit 1608 total |
9 |
Has the user dash and then spin while slashing around itself with sharp leaves, dealing damage to opposing Pokémon it hits. If the outer ring of this move's area of effect hits opposing Pokémon, it deals increased damage, decreases the opposing Pokémon's movement speed, and charges the user's Chlorophyll gauge.
Upgrade at Level 12: Also reduces this move's cooldown when the outer ring of the area of effect deals damage to multiple opponents simultaneously. |
Unite |
|
Emerald Two-Step |
Sure Hit Area |
Physical |
1229 first hit 2459 second hit |
|
Has the user leap at the designated opposing Pokémon, dealing damage to it and decreasing its movement speed. After that, the user leaps up and lands with force, dealing damage to opposing Pokémon in the area of effect. Those opposing Pokémon take more damage the closer they are to the center of the area of effect.
Activates at Level 8 |