Ability |
|
Gooey |
When the Pokémon is hit by an attack, there is a set chance it will spread some slime around itself. The slime deals damage to opposing Pokémon and applies a Gooey slowing effect to them for a short time. The Gooey slowing effect decreases movement speed and can stack up to four times per opposing Pokémon. When the Pokémon with this Ability enters tall grass, it continually recovers HP for a set amount of time or until it leaves the tall grass. The HP recovery effect goes on cooldown after it's triggered |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
Special |
300 (Std) 530 4999 (Boosted) |
|
Becomes a boosted attack with every third attack. Also, if this Pokémon recovers HP due to its Ability, its next basic attack becomes a boosted attack. Boosted attacks have the user spew slime, and if the slime hits opposing Pokémon from a distance, a Gooey slowing effect is applied to those Pokémon. If the slime hits opposing Pokémon from close range, it deals increased damage. If this Pokémon applies a Gooey slowing effect to an opposing Pokémon and then hits that Pokémon with a basic attack while the effect is active, all of this Pokémon’s move cooldowns are reduced. |
Special 1 |
|
Bubble |
Area |
Special |
1236 |
6 |
Has the user cover itself in a bubble, granting it a shield for a short time. When the shield’s effect duration ends or if this move is used again, the bubble shield pops, dealing damage to nearby opposing Pokémon and decreasing their movement speed.
Upgrade at Level 5: Upgrades to 1 of the following moves |
|
Muddy Water |
Area |
Special |
1222 |
4.5 |
Has the user splash muddy water around itself, dealing damage to opposing Pokémon in the area of effect and applying an effect to them that decreases the amount of damage they deal for a short time. If the user deals damage to opposing Pokémon with this move, the user’s Defense and Sp. Def are increased for a short time. This effect can stack up to four times.
Upgrade at Level 11: Further increases the user’s Defense and Sp. Def when this move deals damage to opposing Pokémon. |
|
Dragon Pulse |
Area |
Special |
606 per hit 2422 total |
7.5 |
Has the user unleash a shock wave in the designated direction, dealing damage to opposing Pokémon it hits. If the center of the shock wave hits opposing Pokémon, it deals increased damage to them and restores the user’s HP. HP is also restored when this move deals damage to opposing Pokémon that have a Gooey slowing effect applied to them.
Upgrade at Level 11: Restores more HP if the center of the shock wave hits opposing Pokémon that have a Gooey slowing effect applied to them. |
Special 2 |
|
Tackle |
Hindrance |
Special |
724 |
10 |
Has the user charge at an opposing Pokémon, dealing damage and throwing it. If this move hits, the user bounces back a short distance.
Upgrade at Level 7: Upgrades to 1 of the following moves |
|
Power Whip |
Hindrance |
Special |
887 |
7.5 |
Has the user lash out with its horns in the designated direction, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed. If this move hits distant opposing Pokémon, those Pokémon are pulled toward the user.
Upgrade at Level 13: Also applies a Gooey slowing effect when this move hits. |
|
Acid Spray |
Hindrance |
Special |
413 per hit 1239 total |
7.5 |
Has the user spit acidic fluid at an opposing Pokémon, dealing damage to opposing Pokémon in an area of effect centered on the Pokémon it hits and decreasing their movement speed. If this move is used again, the user charges in the designated direction and deals damage to opposing Pokémon it hits. If this charge hits an opposing Pokémon that has been marked by acidic fluid, that Pokémon is thrown, and damage is also dealt to nearby opposing Pokémon.
Upgrade at Level 13: Also applies a Gooey slowing effect to opposing Pokémon that receive damage from either the acidic fluid or the charge. |
Unite |
|
Right as Rain |
Buff |
Other |
0 |
|
Causes rain to fall around the user, gradually restoring the user’s HP. While this move is active, all of the user’s basic attacks become boosted attacks.
Activates at Level 9 |