Ability |
 |
Pastel Veil |
The Pokémon's psychic counter charges based on the distance it runs, and when the counter is full, the Pokémon is granted a shield. While the shield remains, the Pokémon is immune to hindrances. The Pokémon's moves' damage increases based on the Pokémon's movement speed |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
 |
Basic Attack |
|
Special |
320 (Std) 576 (Boosted) |
|
Attacks by shooting energy from its horn |
Special 1 |
 |
Confusion |
Area |
Special |
1418 |
4 |
Has the user release a telekinetic force around itself, dealing damage to opposing Pokémon. If this move hits opposing Pokémon, the user's movement speed is increased for a short time
Upgrade at Level 5: Upgrades to 1 of the following moves |
 |
Dazzling Gleam |
Area |
Special |
1831 |
4.5 |
Has the user emit a powerful flash around itself, dealing damage to opposing Pokémon it hits. If opposing Pokémon are hit by the outer edge of the flash, the user's movement speed is increased for a short time. The increase is based on the number of opposing Pokémon hit. If the outer edge of the flash hits Pokémon on the opposing team, the user's movement speed is increased by a greater amount, and the cooldown of Tackle, Smart Strike, or Agility is reduced
Upgrade at Level 11: Further reduces the cooldown of Smart Strike or Agility |
 |
Fairy Wind |
Area |
Special |
478 |
7 |
Has the user jump in the direction it's facing and, when it lands, stir up a fairy wind that deals damage to nearby opposing Pokémon. This move can be used again, up to 2 times total. If it's used 2 times, then on the final time, the user deals increase damage based on its movement speed and throws opposing Pokémon
Upgrade at Level 11: Applies a slowing effect to opposing Pokémon. |
Special 2 |
 |
Tackle |
Sure Hit |
Special |
1082 |
7 |
Has the user charge, slamming into opposing Pokémon with its whole body while dealing damage and applying a slowinf effect to them.
Upgrade at Level 7: Upgrades to 1 of the following moves |
 |
Smart Strike |
Sure Hit |
Special |
744 |
9 |
Has the user stab the designated opposing Pokémon with its sharp horn, dealing damage to it. After that, the user leaps in the designated direction while shoving the opposing Pokémon in the opposite direction
Upgrade at Level 13: Also greatly charges the user's psychic counter when this move hits |
 |
Agility |
Buff |
Other |
0 |
2 |
Increases the user's movement speed when used, and for a set amount of time, the user's movement speed continually increases. This move's duration increases if the user moves or hits opposing Pokémon with moves.
Upgrade at Level 13: Also restores the user's HP while their movement speed is increased by this move |
Unite |
 |
Triad Blitz |
Sure Hit, Hindrance |
Special |
1032 |
|
Has the user charge in the designated direction, shoving Pokémon from the opposing team. When the charge ends, a mysterious space is created around the first Pokémon from the opposing team that the user hit. That Pokémon cannot leave that space. If this move is used again, the user runs at high speed in the designated direction, dealing damage to opposing Pokémon in its path. If its path goes through the mysterious space, this move can be used an additional time. This move can be used again up to 2 additional times
Activates at Level 9 |