Ability |
|
Bad Dreams |
The Pokémon deals damage over time to nearby sleeping opposing Pokémon. The damage dealt by this Ability will not wake the opposing Pokémon. Opposing Pokémon affected by this ability take increased damage from the next attack. |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
|
360 (Std) 1860 (Boosted) |
|
Basic attacks made against sleeping opposing Pokémon will become boosted attacks with increased range. Boosted attacks deal damage to opposing Pokémon with an attack from a void and restores the user's HP |
Special 1 |
|
Hypnosis |
Ranged |
Special |
960 |
5 |
Has the user employ hypnotic suggestion in the designated direction, dealing damage to opposing Pokémon it hits and making them fall asleep after a short time
Upgrade at Level 5: Upgrades to 1 of the following moves |
|
Dark Void |
Sure Hit |
Special |
1174 |
4.5 |
Has the user fire balls of darkness at opposing Pokémon in the area of effect, dealing damage and marking them. When the user deals damage to marked opposing Pokémon, the marks are removed and the opposing Pokémon falls asleep
Upgrade at Level 11: Applies a slowing effect when applying a mark to an opposing Pokémon |
|
Shadow Claw |
Area |
Special |
1619 |
6 |
Has the user slash in the designated direction with sharp claws made from shadows, dealing damage and marking opposing Pokémon it hits. When the user deals damage to marked opposing Pokémon, the mark is removed and the opposing Pokémon falls asleep. When this move hits, this move can be used agai and the user deals damage in the designated direction with huge claws
Upgrade at Level 11: Increases the damage dealt by this move |
Special 2 |
|
Calm Mind |
Buff |
Other |
0 |
9 |
Has the user quietly focus its mind and calm its spirit to increase its Sp. Atk, Sp. Def and movement speed for a short time.
Upgrade at Level 7: Upgrades to 1 of the following moves |
|
Nasty Plot |
Dash |
Other |
0 |
0 |
Has the user gain 1 Nasty Plot counter while moving in the designated direction. A maximum of 2 Nasty Plot counters can be stored. When the user uses its next basic attack or boosted attack, the user consumes all Nasty Plot counters and deals additional damage based on the number of counters consumed
Upgrade at Level 13: Resets this move's cooldown when an opposing Pokémon falls asleep |
|
Dark Pulse |
Dash, Area |
Special |
1467 |
6 |
Has the user hide in a circle of shadow and creates six additional circles of shadow around itself. While the circles of shadoww are active, the user can move between them freely. When this move is used again, the user appears from the designated circle of shadow and releases a horrible aura imbued with ill intent, dealing damage to opposing Pokémon it hits. While the user is hiding in a circle of shadow, it can use Shadow Claw to attack with claws from that shadow and deal damage to opposing Pokémon it hits
Upgrade at Level 13: Grants the user a shield when this move hits |
Unite |
|
Worst Nightmare |
Sure Hit |
Special |
2100 per hit |
|
Has the user send the designated opposing Pokémon into a nightmare. The user then suddenly appears in the nightmare. When the user deals damage to the opposing Pokémon isnide the nightmare, damage is also dealt to that same opposing Pokémon outside of the nightmare. When this move is used, all the user's move cooldowns are reset
Activates at Level 9 |