|
Vileplume | 120 HP | |
|
|
Energy Reaction
Once during your turn (before your attack), when you attach a or Energy from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Energy card, the Defending Pokémon is now Asleep. If you attach a Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
|
|
|
|
Disturbing Pollen
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn. |
60 |
|
Weakness | +30 | Resistance | |
|
Retreat Cost |
|
|
|
|